In a poker game you do not want to let your opponents know if your cards are good or bad.
VOA: special.2009.11.22
And this is useful because if you're actually writing a program that's interactive or that you want to change overtime much like you would a game, hopefully, the game is not going to have the bad guys, for instance, always standing in the same place or the rocks or whatever it is falling from the sky in the same place 'cause it would very quickly become a very tedious game.
这是很有用的,因为如果,写一个交互的程序或者,希望每次游戏都不一样,我们希望,游戏中的坏人物,别老是站在同一个地方或者同一块石头上,或者从天空中同样的位置落下,因为这立刻会使游戏变得乏味。
Okay, so if we had stopped the class after the first week where all we learned to do was to delete dominated strategies, we'd be stuck, we'd have nothing to say about this game and as I said before, this is the most important game, so that would be bad news for Game Theory.
好了,如果我们只学了第一周的内容,即如果我们只学到了剔除劣势策略的话,我们没招了,我们无法解释这个博弈,但我之前说了,这是个很重要的博弈,这对博弈论来说可不是个好消息
But the FSLIC wasn't; it was sleeping at the switch, so it allowed banks in the United States -it was primarily Savings and Loans who did this -to make bad loans and they were playing this moral hazard game.
但是FSLIC没有如此,制度变换初期他们对一切放任不管,于是这让美国的银行...,主要指的是那些储蓄贷款机构...,发放不良贷款,他们开始参与这项充满道德风险的游戏
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