Number three, pointer assignment, takes one pointer and changes it to point to the same pointee as another pointer so after the assignment the two pointers will point to the same pointee.
第三条,指针赋值,使一个指针,指向另外一个指针所指向的数据,赋值过后,两个指针会指向,同样的数据。
It would seem to give us three, the conclusion we want-- that which grasps the ideas or the forms must be eternal or non-physical.
我们似乎就得到了第三条,也就是我们要的结论,能认知理念,或者型相的事物必须是永恒或非现实的
The third way that we--that composers signal to us that we pick up almost intuitively the whereabouts of downbeats is through patterns of accompaniment. We'll call it range.
第三条途径,是作曲家给我们的信号,让我们几乎能马上挑出,哪个是重拍的途径,是通过伴奏的样式,我们称之为音域
So let's put in now, the third of these lines.
现在我们再画出第三条线
Again, it does seem as though the conclusion that he wants, number three, follows from that.
看起来他想要的第三条结论,是很合理的推论
And then 3 is a different notion altogether, a stronger notion altogether.
接下来第三条是个完全不同的概念,更加有力的概念。
So here's the straight line, and this line is the expected payoff to Player I from choosing Down as it depends on the probability that the other person chooses Right, and then once again, we can write down the equation.
这就是第三条直线了,它表示参与人I选择下获得的收益,是另一个参与人,选右概率的一个函数,对于这一条直线,我们依然能够给出方程式
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