• Neither it is a negative sum game-- it's not that my happiness takes away from other people's happiness which will be a negative sum game: if I have more, you'll necessarily have less.

    也不是负和游戏-,的快乐不是从别人那里,那将是负和游戏:,有更多,你一定更少。

    哈佛公开课 - 幸福课课程节选

  • and like I didn't know anyone else who was coming here or anything like that.

    不知道还有谁是那里或者类似的地方。

    来自爱荷华 - SpeakingMax英语口语达人

  • And, you know, when you go up there, as you go up to Montmartre, it's incredible--because I was there once very, very late in the afternoon, and oddly enough I met this woman who went there every day, and I said, "why do you go there every day?"

    你知道,当你去到那边,当你去到蒙马特高地,那简直不可思议,因为有次下午很晚了,在那边,很神奇的,遇到了一位妇人,她每天都到那里去,就问她,"你为什么每天都"

    耶鲁公开课 - 1871年后的法国课程节选

  • And notice, by the way, if I do that, and I type sqrt and open the paren, ah-ha! It shows me what the creator, in this case actually I stole this from John so what Professor Guttag put up as his specification for this piece of code.

    它需要什么养的输入和其它想传达的信息,如果这么做了,将会到这里打上sqrt并且加上括号,啊哈!这里告诉这段程序的创建者,事实上这是是从约翰那里的,所以也就是Guttag教授在它的。

    麻省理工公开课 - 计算机科学及编程导论课程节选

  • I'm going to use the CS50 Library instead for user input I'm saying say something then I'd get a string from the user and I call time s1 and then I say, say something, s2 and then I get another string from the user and call it s2 and apparently this program's purpose in life is to tell me yes or no the user said the same thing both times.

    然而使用的是CS50库获得用户输入,说点什么,然后从用户那里获得一个字符串,并把它叫做s1,然后说点什么,然后从用户那里获得一个字符串,并把它叫做2,这个程序的最终目的是,告诉两次用户输入的是不是同样的东西。

    哈佛公开课 - 计算机科学课程节选

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