• And those instructions, by the way, are very simple: they're things like, take the value out of two places in memory, and run them through the multiplier in here, a little piece of circuitry, and stick them back into someplace in memory.

    顺便说一句,那些指令非常简单:,他们从记忆存储器中,取出两个位置的结果,在倍增器中运行,一小部分电路,再将它们插回存储器中的某些地方去。

    麻省理工公开课 - 计算机科学及编程导论课程节选

  • And this is useful because if you're actually writing a program that's interactive or that you want to change overtime much like you would a game, hopefully, the game is not going to have the bad guys, for instance, always standing in the same place or the rocks or whatever it is falling from the sky in the same place 'cause it would very quickly become a very tedious game.

    这是很有用的,因为如果,写一个交互的程序或者,希望每次游戏都不一样,我们希望,游戏中的坏人物,别老是站在同一个地方或者同一块石头上,或者从天空中同样的位置落下,因为这立刻会使游戏变得乏味。

    哈佛公开课 - 计算机科学课程节选

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