Did you just kill a hero, but are completely out of mana?
你曾试过刚杀了对方一个英雄,可是魔法耗竭了吗?
Good with heroes who lack armor and mana regeneration, it is more effective than a sobi mask for one person while the person has less than 34 intelligence.
对于缺乏护甲值和法力回复的英雄来说很不错,它比对于一个单个智力低于34点的英雄来说是比艺人面罩更有效率。
This doesn't give much either, + 6 damage and 114 HP (or mana, or 1 armor) is simply outclassed by the + 3 stat items.
这同样也不能给你很多,+6伤害以及114hp(或者是魔法,或者1点护甲值)轻易地被+3各属性的物品超过。
Their nukes and abilities generally got low mana costs so with one rune they can harass very, very much.
他们的技能通常魔耗较低,一个神符能让他们不停骚扰磨血。
This card may be good if people use Zektar Shrine Expedition, the two-mana enchantment that makes a 7/1 Ball Lightning.
如果你用 切塔祭祠探险 (放7/1的红地落结界)的话,这张牌当然是很不错的。
As we have suggested, we have become concerned that mana regeneration is currently too powerful, especially for healers.
正如我们提到的,我们已经注意到法力恢复在当前过分强大了,特别是治疗职业。
Moonglow now reduces the mana cost of all your damage and healing spells.
现在减少你所有的伤害性和治疗法术消耗的法力值。
A mana ability can generate other effects at the same time it produces mana.
魔法力异能在产生魔法力的同时,也可以引起其它效应。
Mana Tide Totem - Now restores 6% of total mana every 3 seconds, costs 83 mana (at level 70) and has no replacements.
法力潮汐图腾-现在每3秒恢复法力值的6%,消耗83法力(70级时),不可替换。
"Symbol of Hope" : amount of mana regained increased.
“希望印记”:回复的法力值总量增加。
Scroll of Restoration now heals 300 health and 150 mana, rather than fully replenishing all targets health and mana.
恢复卷轴现在治愈每个单位300点生命和150点魔法而不是至于所有单位的所有生命和魔法。
Desperate Prayer - mana cost increased to 21% of base mana from 19%.
绝望祷言-魔法消耗从19%基础法力增加到21%基础法力。
Aspect of the Viper: Beast Lore, Scare Beast, and Tame Beast will no longer trigger mana regeneration from this ability.
蝰蛇守护:野兽知识、恐吓野兽和驯服野兽不再触发此技能的法力回复。
Judgements of the Wise: mana gained reduced from 33% to 15% of base mana.
智者审判:法力回复从基础法力值的33%减少至15%。
Nether Shock: Pets will now correctly use this ability on all targets, not just mana users.
虚空震荡:宠物会正确的对所有目标使用此技能,并非只对有法力值的目标使用。
Pain Suppression now costs 209 mana instead of 8% base mana.
痛苦压制现在消耗209魔法值而不是以前的8%基础魔法。
Lightning storm off coast of Mana, Fiji, by John Ahearn of Berkhamsted, herts.
斐济,玛娜海岸外的闪电风暴。
Arcane Brilliance now costs 26% of base mana, down from 31% of base mana.
秘法光辉的法力消耗从31%下降至26%基础法力。
Conjures an energy shard that when used, restores 90-120% mana over 8 seconds.
召唤一个能量碎片,使用后能在8秒内恢复90%- 120%魔法值。
Power Infusion now costs 416 mana instead of 16% base mana.
能量灌注现在消耗416魔法值而不是以前的16%基础魔法。
They usually symbolize mana, or spiritual power.
他们通常代表神力或是精神力量。
现在消耗6%基础法力。
Glyph of Crusader Strike: Now reduces mana cost by 20% instead of increase damage on stunned and incapacitated targets.
十字军打击铭文:现在减少20%的法力消耗,代替原先提高对昏迷和瘫痪目标的伤害。
Mind Vision now has a percentage of base mana cost instead of fixed cost.
心灵控制现在消耗一定比例的基础魔法,而不是固定消耗。
People of Melanesia refer to their god as " Mana ".
美拉尼西亚种族称他们的神为「玛拿」。
Details about how it is acquired are sparse, but there are some actions that increase social experience, including giving resources to mana fountains.
至于它如何获得的信息暂时还是比较少,但是有一些行动可以增加社交经验,包括往力量之泉中添加资源。
Mana regeneration is somewhat technical, so please bear with us.
法力恢复是有些技术性的,请理解我们。
Spirit-Based Mana Regeneration: This system has been adjusted so that as your intellect rises, you will regenerate more mana per point of spirit.
在精神基础上的回蓝;这个系统现在将改变为随着智力的提高,精神所给予的回蓝也会相应提高。
Removes all status effects on you. Your turn does not end if Blue Mana is 10+.
消除作用于玩家身上的所有效果,蓝元素点10时本回合不结束。
Removes all status effects on you. Your turn does not end if Blue Mana is 10+.
消除作用于玩家身上的所有效果,蓝元素点10时本回合不结束。
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