• Navigation and keyboard focus.

    导航键盘焦点

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  • Manages keyboard focus within the container.

    容器管理键盘焦点

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  • This object may or may not have keyboard focus.

    这个物件不一定拥有键盘焦点

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  • A window is about to receive the keyboard focus.

    窗体即将接收键盘焦点

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  • To test exposing the keyboard focus, run Magnifier.

    测试公开键盘焦点,请运行放大镜

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  • The concept of keyboard focus is related to that of an active window.

    键盘焦点概念与使用中视窗概念相关

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  • Keyboard focus refers to the object that is receiving keyboard input.

    键盘焦点指正接收键盘输入对象

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  • Each element receives keyboard focus, as long as it is a navigation stop.

    对于每个元素只要导航停止位,就可以接收键盘焦点

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  • The object with the keyboard focus is not necessarily the selected object.

    具有键盘焦点对象并不一定选定的对象。

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  • All objects that can receive the keyboard focus must support this property.

    所有可以接收键盘焦点对象必须支持属性

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  • A component's input verifier is called when the component nearly loses the keyboard focus.

    组件即将失去键盘焦点调用组件输入验证器。

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  • It allows all HTML elements to receive keyboard focus because ARIA extends the tabindex property scope.

    允许所有HTML元素接收键盘关注因为ARIA扩展tabindex属性作用域。

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  • The, and elements use the onblur attribute to validate their values as soon as the keyboard focus is lost.

    丢失键盘焦点时,元素使用onblur属性验证它们

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  • The object with the keyboard focus is either the active window or a child object of the active window.

    具有键盘焦点物件不是使用中视窗就是使用中视窗物件。

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  • The onblur attribute of the nested component is also changed to clear the help message when the element loses the keyboard focus.

    嵌套组件onblur属性发生更改元素丢失键盘焦点清除帮助消息

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  • When a UI component gains or loses the keyboard focus, it generates events that can be captured through the onfocus and onblur attributes.

    UI组件获得丢失键盘焦点将生成可以通过onfocusonblur属性捕获事件

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  • Logical focus might differ from keyboard focus if an application has multiple focus divisions, such as between menu contents and the remainder of the application.

    如果应用程序具有多个焦点分割例如功能表内容应用程序部分之间,则逻辑焦点可能键盘焦点不同

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  • In this scenario, keyboard focus can only be on one element of the application UI, however, certain elements in other focus divisions might still retain logical focus.

    这个案例中键盘焦点只能落在应用程序ui一个项目然而其他焦点分割中的特定项目可能保有逻辑焦点。

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  • Gets a value that indicates whether keyboard focus is anywhere inside the element bounds, including if keyboard focus is inside the bounds of any visual child elements.

    获取一个值指示键盘焦点是否元素边界任何地方包括键盘焦点是否任何可见元素的边界内。

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  • The EN_SETFOCUS notification message is sent when an edit control receives the keyboard focus. The parent window of the edit control receives this notification message through a WM_COMMAND message.

    编辑获得键盘焦点时(即编辑框由无光标变成有光标在闪烁时),窗口收到消息

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  • Setting this property on individual control styles and not as part of a theme is not the intended usage of this property, because it may lead to a confusing user experience regarding keyboard focus.

    个别控制项样式上设定这个属性当做布景主题一部分不是这个属性预期使用方式因为如此可能键盘焦点方面造成混淆使用者经验

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  • This is a keyboard trap, because users cannot move the focus to a new window using only the keyboard.

    就是一个键盘陷阱因为用户无法只用键盘就焦点移到新窗口中。

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  • This is a keyboard trap, because the user cannot focus on the window using the keyboard only.

    就是一个键盘陷阱因为用户无法只用键盘就将焦点移到新窗口中。

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  • A component receives focus when a user or AT reader selects it, usually via keyboard controls.

    用户AT阅读器选择组件时(通常是通过键盘控制装置),则组件接收焦点

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  • Step 2: Keyboard navigation and visual focus.

    步骤2键盘导航可视焦点

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  • No keyboard trap: Focus can enter and exit the current UI.

    应有键盘陷阱焦点可以进入退出当前ui

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  • You started by looking at the Event module, which defines how page elements react to a multitude of interactions, including mouse interaction, keyboard interaction, and focus interaction.

    先是接触了Event模块模块定义页面元素如何响应各种交互其中包括鼠标交互键盘交互焦点交互。

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  • The following element can't receive focus from the mouse or keyboard; it can only receive focus by using the focus method.

    以下元素不能鼠标键盘接收关注只能通过使用focus方法来接收关注。

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  • Therefore, you cannot focus on this element using a keyboard or mouse.

    因此无法使用键盘鼠标关注元素

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  • Each keyboard event is then recorded for the currently in-focus window.

    然后将记录当前持有焦点窗口的每个键盘事件

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