• Any program that allows an external entity to input data is vulnerable to malicious activity, such as buffer overflows and embedded control characters.

    任何允许外部实体来输入数据的程序都容易受到恶意的攻击,例如缓冲区溢出和嵌入式控制字符。

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  • The SPE program reads in the input buffer, processes the data, and then writes it to the output buffer.

    SPE程序从输入缓冲区中读取数据,然后对数据进行处理,再将结果写入输出缓冲区中。

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  • This function will create a new buffer feature data layer around the input point features at user specified distance.

    此函数将以输入点为基础,按照用户指定的距离创建一个新缓冲区轮廓数据层。

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  • Low-level input and output calls do directli function stream not buffer or format data.

    低级输入输出对数据不进行缓冲或格式化。

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  • In the video CODEC module, the design based on ADV7183 was proposed. To improve the data access efficiency, a data structure called ping-pong buffer was presented for the input video data.

    视频信号采集模块中,采用ADV7183芯片实现了视频数据的采集输入,设计乒乓缓冲区数据组织结构实现了视频数据的输入和访问,提高了数据访问效率。

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  • This can be useful when polling a serial port for data, as your program can determine the number of bytes in the input buffer before attempting a read.

    在查询串口是否有数据到来的时候这一段是很有用的,可以让程序在准备读取之前用来确定输入缓冲区里面的可读字节数。

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  • Fills input buffer with more data to decompress.

    用更多数据填充输入缓冲区来解压。

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  • Upon obtaining an input buffer, fill it with data and submit it to the codec using queueInputBuffer – or queueSecureInputBuffer if using decryption.

    在获得一个输入buffer,在使用解密方式下通过queueInputBuffer或queueSecureInputBuffer向编解码器填充相应数据。

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  • To do this you must package the entire new codec-specific configuration data together with the key frame into a single buffer (including any start codes), and submit it as a regular input buffer.

    为了做到这些你必须将整个新codec - specific配置数据与关键帧一起打包到一个单独的buffer中(包括所有的开始数据),并将它作为一个正常的输入数据提交。

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  • To do this you must package the entire new codec-specific configuration data together with the key frame into a single buffer (including any start codes), and submit it as a regular input buffer.

    为了做到这些你必须将整个新codec - specific配置数据与关键帧一起打包到一个单独的buffer中(包括所有的开始数据),并将它作为一个正常的输入数据提交。

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