Printing Although this chapter is restricted to the video display, almost everything you learn here can be applied to printing. I discuss printing in chapter 13.
打印-尽管本章受限于视频显示器,但是几乎你在这里学到的每一样都可以应用于打印。我在第13章中讨论打印。
Later, in chapter 13, we will see that the church at Antioch was a praying church and an obedient, missionary - minded church.
来到后面的第十三章,我们将发现安提阿教会成了一间祷告、顺服和实践宣教使命的教会。
In this chapter, I am going to continue working on the Users project I created in chapter 13. No changes to the application components are required.
在本章,我打算继续沿用第13章所创建的Users项目,不需要修改该应用程序的组件。
See the section called "Annotations" in Chapter 13, Application Design.
参见《第13章-应用程序设计》的“注解”章节。
We'll revisit this topic in the section called "Enumerations vs. Pattern Matching" in Chapter 13, Application Design.
我们会在《第13章-应用程序设计》的“枚举vs .模式匹配”章节重温这个话题。
Moreover, as we'll learn in Chapter 13, some class types cannot be copied.
此外,我们将在第十三章学习到,某些类类型是无法复制的。
We will explore this idea in greater detail in the section called "Scalable Abstractions" in Chapter 13, Application Design.
我们会在《第13章-应用程序设计》的“可伸缩的抽象”中更多地探索这个概念。
We will explore this idea in greater detail in the section called "Scalable Abstractions" in Chapter 13, Application Design.
我们会在《第13章-应用程序设计》的“可伸缩的抽象”中更多地探索这个概念。
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