When creating realistic human animation, we need not only realistic human motion and its control techniques, but also effects of vivid body shapes and skin deformation.
在制作真实感人体动画时,除了有真实的人体运动和灵活的运动控制方法外,还需要有逼真的人体造型和皮肤变形效果。
This paper researches method of key frame editing and interpolation for human animation motion detail enhancement.
本文研究增强人体关节动画中运动细节描述的关键帧调整和插值方法。
This paper introduces a local pose prior based real-time online approach to capture 3D human animation from a single depth camera.
本文提出一种基于局部姿态先验的从深度图像中实时在线捕获3D人体运动的方法。
This paper introduces a local pose prior based real-time online approach to capture 3D human animation from a single depth camera.
本文提出一种基于局部姿态先验的从深度图像中实时在线捕获3D人体运动的方法。
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