''Lots of hand-wringing over the online games market in 2011.
许多人对2011年的大陆网络游戏市场保持绝望的态度。
Mobile games now account for half of the entire global digital games market.
手游市场目前已经占据了全球数码游戏市场的半壁江山。
Kingsoft is exerting its efforts to extend the overseas online games market.
金山软件正在更加宽广的范围内极力拓展网络游戏海外市场。
Mobile and pervasive games are a new, fast-growing segment of the overall games market.
在整个游戏市场中,移动和普及游戏是个快速增长的新领域。
Console game systems represent a huge segment of the games market within the United States, Japan, and parts of Europe.
游戏机游戏系统在美国、日本和欧洲的部分地区占据很大的游戏市场份额。
The growing mainstream audience in the games market demands cinematic production values from interactive entertainment.
游戏市场中的主流玩家要求在交互的游戏中看到电影般真实的画面表现。
"In the core games market, the casual or non-dedicated player subsidizes the gaming enjoyment of the core gamer, " GamesBrief says.
在硬核游戏市场,那些休闲玩家或并不十分热心的玩家,正在贴钱让真正的硬核玩家体验游戏。
Apple is going after the mobile games market just as it could use a new type of entertainment to stimulate growth for its portable devices.
苹果打入移动游戏市场只是为了利用一种新的娱乐形式来推动其移动设备的销量增长。
Still, in narrative terms, much of the games market is still saturated with terrible stuff, which is partly why the industry is welcoming dedicated writers, directors and artists.
不过,在故事情节方面,现在的游戏市场仍然充斥着许多垃圾,这也是为什么游戏业现在欢迎专业编剧、导演和艺术家进入的原因之一。
This will be especially helpful for the mobile games market, as it allows you to invite Facebook friends to play with you while also sharing scores, stats, and other information to your profile.
这点对于手机游戏市场尤其有利,因为它可以让你邀请Facebook上的好友一起游戏,而且你也可以在Facebook上分享你的得分,统计数值以及其他信息。
The market for computer games has reached saturation point.
电脑游戏市场已达到饱和。
Is that to say Vivendi Games will pay much attention on Chinese game market after purchasing Ch'in studio?
这是否意味着威旺迪收购“秦”工作室后,会更加关注中国游戏市场?
So to sponsor the Olympic Games in China, which is our fastest growing market around the world, it was a clear, clear decision that this something we wanted to do.
所以,赞助在中国举行的奥运会是一个很明确的决定,这是我们想要做的。中国是我们在全球增长最快的市场。
Teenagers already like classic rock anyway, he says, so the games will not greatly expand the market.
不管怎么说,青少年已经喜欢经典摇滚了,他说道,所以游戏将无法大幅拓宽市场。
For many types of games and many types of game play, monthly reoccurring subscription charges are not viable options for the target market.
对于许多类型的游戏和游戏玩法而言,重复性地按月收取费用对这个目标市场并不可行。
Golgo 13 has remained a fixture in Japanese pop culture, turning up in television commercials and video games aimed exclusively at the local market.
骷髅13一直是日本流行文化的固定组成部分,多次在针对本土市场的电视广告和视频游戏中出现。
The trading, buying and selling of virtual currency from popular games like World of Warcraft and EverQuest has been a largely underground market — until now.
至今为止,来自魔兽世界和传奇等热门游戏的虚拟货币还只能通过一个庞大的地下市场进行交易买卖。
There's been much speculation on what's caused such a decline, but many credit a flooded market, the popularity of card-based games such as Pokemon, and of course, the rise of the Internet.
目前许多关于这种衰退是如何产生的推论,多数都归结为互联网这个新市场的兴起,现在流行的卡片是基于类似于口袋妖怪之类的游戏卡片。
Nintendo hopes this will help to expand the market: non-gamers, it argues, are put off by the complexity of modern games.
任天堂希望这能够有助于扩展市场:它认为,现代游戏的复杂烦琐使非玩家望而生畏。
As technology has improved, these games have become more sophisticated — and have created a multi-billion dollar, highly-competitive market.
随着技术的提高,这些游戏越来越出色——并且创造了一个数十亿美元、竞争激烈的市场。
Massively multiplayer online role playing games (MMORPG) have been successes on the Internet while mobile gaming has not necessarily capitalized on this market.
大型多人在线角色扮演游戏(MMORPG)已在互联网上获得成功,而手机游戏还有没在这个市场中运用。
Casual games as a market have a lot of room to grow, reaching new customers as well as reaching new and existing customers on an ever-increasing number of devices and platforms.
休闲游戏作为一个市场还有很大的增长空间,新玩家越来越多,新老玩家的游戏装置和平台也越来越多。
The market has recently grown and a much wider range is now available – everything from recycled board games to science kits with an environmental theme can be found online.
玩具市场最近得到扩张,为人们提供了更广泛的选择——从以再生材料制作的棋盘游戏到以环境为主题的科学教材,每一样都能在网上找到。
The Asian market is largely similar to the rest of the world in terms of the categories that are popular, however. Games and entertainment are the top two categories in the U.S. and Asia.
不过在应用类别上,亚洲市场与其他市场大体一致,比如在美国和亚洲,游戏娱乐仍旧是最受欢迎的两类应用。
Called "Mobile Market", the Internet-based service provides downloads of software, games, themes, music, reading and videos.
该商场提供软件、游戏、主题、音乐、阅读和视频6大类下载服务。
On the other hand, unveiled its first product just two years ago and earns its money by creating online role-playing games for the Chinese market.
相比之下,畅游网两年前才推出其第一款产品,其收入来自为中国市场提供网上角色扮演游戏。
On the other hand, unveiled its first product just two years ago and earns its money by creating online role-playing games for the Chinese market.
相比之下,畅游网两年前才推出其第一款产品,其收入来自为中国市场提供网上角色扮演游戏。
应用推荐