How much input did PopCap have on the game design process?
PopCap在游戏设计的投入有多少呢?
We won't spend a lot of time talking about PHP best practices or game design techniques.
我们将不会花费大量时间谈论PHP最佳实践或游戏设计技术。
Were there any game design choices that came as a direct result of PopCap's Suggestions?
有没有什么设计创意是直接来自PopCap的建议的呢?
For example, my university had a department that offered several classes in game theory and game design.
比如说,我读的大学里有一个提供游戏理论和游戏设计课程的系。
The goal of game design is, after all, to get the player to perceive and behave within a game environment.
而游戏设计的最终目标,正是让玩家"感知"到一个虚拟世界并在其中"行为"。
What's the point of the game design?
而游戏设计的要点到底是什么呢?
Add sections that apply to your game design.
是否需要这部分取决于你的游戏设计本身。
But part of the curriculum consisted of game design.
但是其中也有部分课程是关于游戏设计。
This problem usually is the fault of the game design.
这种现象通常要怪到游戏策划的头上。
This paper is on "Tetris" game design and development.
本文主要介绍了“俄罗斯方块”游戏的设计与开发过程。
Like other visual arts, the essence of an excellent game design is story telling.
就像其他视觉艺术形式,好的游戏设计的本质是故事叙述。
It plays a great role in virtual reality, film special effects, game design, and so on.
它在虚拟现实、影视特技、游戏设计等众多领域扮演着重要的角色。
Participate actively to game design by proposing ideas which improve the level or map design.
通过提出各种合理化建议以积极参与游戏设计,提高关卡和地图的设计水平。
In many cases, the game design is an amalgamation of the "best" ideas of the development team.
在很多的案例中,游戏设计就是把一些团队的最好的主意融合在一起。
All multimedia design works include graphic design, webpage design, game design, 3d works... etc.
本页包含所有多媒体设计作品如:平面设计、网页设计、游戏设计、立体设计…等等。
And if we see an opportunity where the game design would work well on the console, then maybe we will go that way.
如果我们看到某个机会能使游戏的设计理念与家用游戏机完美结合的话,或许我们会抓住这个机会。
Understanding of 3D games, game design, project management skills, and computer technology skills are required.
理解3D游戏的策划设计和实现过程,具备项目管理能力和必需的计算机技能。
I design the games that I want to play and teach. I have a hard time imagining doing game design for a paycheck.
我设计的游戏是我想玩而且愿意教的游戏,我不能想象我是为了工资而设计游戏。
It has had a profound influence on game design, broadened the definition of a game, and become embedded in pop culture.
它不仅对游戏设计产生了深远的影响,也拓宽了游戏的定义,同时已然成为当下文化的一部分。
Gnome Shaman? With the advent of the two additional RACES, the choice was made more clear in game design and lore.
随着两个新种族的到来,这个选择在游戏设计和背景上会变得更为清晰。
I think, using the game design idea to achieve the education target is the principle of balance "education" and "entertainment".
笔者认为,用游戏设计的头脑来思考教育目标的达成,是“教”“娱”平衡设计的法则。
The program emphasizes rudimentary knowledge and focuses on the balance among practical technology, game design and other elements.
该课侧重基础知识教育,同时兼顾实用技术和游戏设计艺术这几个要素的平衡。
Because of the species- and context-free nature of these rules, they can easily be applied to novel domains such as computer game design.
因为这些规则与实验对象、与上下文无关,所以很方便应用到计算机游戏设计上去。
Lots of games that try too hard to be art, and follow poor game design practices, also are not interesting, so I don't play those either.
许多在艺术效果上费尽心机,但是设计规则很差劲的游戏,也没有什么乐趣,所以那些游戏我也不玩。
This paper is mainly about the research of the smart client game design based on mobile phone and mobile phone network with PC server.
本文主要研究基于手机平台的智能游戏程序客户端设计及手机客户端与PC服务器间的互联。
Those early games are very primitive by today's standards, and yet those early lessons are still with us and continue to inform game design.
从现在的标准来看,早期的游戏过于简单,但那些早期的知识仍然对我们有帮助并继续指引我们做游戏设计。
The potential application of this technique includes low bit-rate video transmission, computer aided instruction, game design, virtual reality and so on.
其潜在的应用领域包括窄带视频传输、计算机辅助教学、游戏制作、虚拟现实等等。
The use of 3d game design, first-person perspective to show that we can also use the mouse to change the perspective, in order to achieve multi-observation.
本游戏采用3d设计,以第一人称视角显示,也可以利用鼠标改变视角,从而实现多方面观察。
The use of 3d game design, first-person perspective to show that we can also use the mouse to change the perspective, in order to achieve multi-observation.
本游戏采用3d设计,以第一人称视角显示,也可以利用鼠标改变视角,从而实现多方面观察。
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