• Directly affecting an opponent's behavior is one of the most common USES of scripting in game AI.

    直接影响脚本对手行为游戏AI脚本常见用途

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  • We want to arm you with a thorough understanding of what has worked and continues to work for game AI.

    这本书目的就是让完全明白游戏AI什么继续什么。

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  • This means the game AI needs to check a given set of game parameters and then respond to them accordingly.

    就意味着游戏AI需要检查一个给定游戏参数从而它们做出反应

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  • Whilst catching up with recent discussions about game AI on the web, I stumbled on this thread about cover.

    偶尔发现这个讨论,终于让我赶上最近网上关于游戏ai的讨论。

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  • We also want you to learn several promising new techniques to give you a head start toward the future of game AI.

    同样希望了解几个比较有前途技术将来开发下一代游戏AI开个头。

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  • In this case, the game AI is able to use unique elements of the game state to supply a taunt appropriate to the situation.

    既然这样游戏AI可以根据游戏状态唯一元素提供适合当前状况的嘲讽

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  • Example 8-10 shows how the game AI might can be an appropriate taunt during a battle between a computer-controlled giant and a player-controlled human.

    8 - 10展示了在电脑控制的大力士玩家控制的人的战斗游戏AI如何做出适当的嘲讽

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  • This chapter discusses some of the techniques you can use to apply a scripting system to the problem of game AI, and the benefits you can reap from doing this.

    一章讨论一些如何应用脚本系统游戏AI问题技术以及这样获得哪些好处

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  • The previous script examples show how game AI can respond in a given situation, but it's also sometimes necessary for game characters to have some type of verbal interaction with the player.

    先前脚本实例展示游戏AI如何给定状态做出反应有时候对于游戏角色来说必要玩家进行某种类型语言交互

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  • In particular, the demands on the AI are different from a linear game, requiring an approach that, while using established game AI techniques, emphasizes a different aspect of the architecture.

    特别这项工作AI要求线性游戏AI的要求不一样虽然采用的仍然现存的AI策略,但是整个AI架构不尽相同

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  • It is one thing to use AI within a game with clear rules and clear goals.

    在有明确规则明确目标游戏使用人工智能一回事

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  • It is by far the most successful and most popular of all the AI techniques in the history of board game programming.

    棋盘游戏程序历史中,所有人工智能技术最为成功广受欢迎一项。

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  • Every game consists of a sequence of getting user input, updating the game state, handling AI, playing music and sound effects, and displaying the game.

    游戏这样序列组成:获取用户输入更新游戏状态处理AI播放音乐音效还有显示游戏。

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  • Player input, AI and the updating of the game state have enough with 25 frames per second.

    玩家输入AI游戏状态更新每秒25足够了。

    youdao

  • For this to be useful, however, we need some way for our script to see into the game world and check for conditions that might alter our AI behavior.

    有用,但是我们还需要一些方法我们脚本进入游戏世界检查那些可能引起AI行为改变条件

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  • In this course, Creating AI with Behavior States in Unreal Engine, you will learn how to use the power of Perception, Awareness, and Behavior States to create AI that add to fun game scenarios.

    课程中,在虚幻引擎使用行为状态创建AI学习如何使用感知意识行为状态力量创建添加有趣游戏场景AI

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  • While the game world in ARMA 2 is so open and so large (about 225km2 of land without loading), the AI must be very smart to just navigate through the world.

    由于《武装突袭2游戏世界如此之(大概225平方公里陆地并无缝载入),AI必须非常聪明的行动于其中。

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  • An addition of a tactical camera system will even be shown to easily observe your AI in any situation regardless of the game situation.

    添加一个战术摄像机系统甚至显示任何情况轻松观察AI无论游戏情况。

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  • New AI and enemy tactics and behaviors can be slowly introduced throughout the game.

    ai敌人战术以及行为可以逐步导入游戏中

    youdao

  • The AI is the most important part of our game.

    AI我们游戏里重要部分

    youdao

  • The issue of the game getting stuck if the last AI player loses in his own turn.

    修正回合AI玩家失去其回合导致游戏卡死

    youdao

  • An algorithm on solving 24-point game based on AI searching tree is constructed in this paper.

    使用人工智能搜索方法构造利用计算机求解24游戏解的算法

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  • An algorithm on solving 24-point game based on AI searching tree is constructed in this paper.

    使用人工智能搜索方法构造利用计算机求解24游戏解的算法

    youdao

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