• On the other hand, the machine may want to directly target node 4 and then move to the final node and the final state of interaction flow.

    另一方面,该机器可能想直接到达节点4,然后移到交互流的最后一个节点和最终状态。

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  • On a final note, we could have used a single TimeoutControl node in this flow.

    最后要注意,我们可以在此流中使用单个Timeout Control节点。

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  • If the machine gets to node 2, the interaction at this node repeats itself until it fully meets a preset condition and then goes to the final node, node 5, to implement another interaction flow.

    如果机器到了节点2处,那么这个节点处的交互将一直重复自身,直到它完全满足预置条件才转到最后的节点,即节点5处来实现另一个交互流。

    youdao

  • Then, it goes through a loop cycle until it satisfies a certain condition and ultimately goes to node 5 -- the final node in the flow.

    然后,它一遍遍执行一个循环,直到满足某个条件才最终进行到流中的最后一个节点 ― 节点5。

    youdao

  • Then, it goes through a loop cycle until it satisfies a certain condition and ultimately goes to node 5 -- the final node in the flow.

    然后,它一遍遍执行一个循环,直到满足某个条件才最终进行到流中的最后一个节点 ― 节点5。

    youdao

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