Elemental damage: Improves the Arcane, Fire, Frost, Nature or Shadow damage of abilities like traps, Black Arrow and Explosive Shot.
元素伤害:增加例如陷阱、黑箭、爆炸射击造成的奥术、火焰、冰霜、自然与暗影伤害。
Explosive Shot: damage increased substantially, and additional scaling added to compensate Survival Hunters for the decrease in power of Steady Shot. No longer deals damage to secondary targets.
爆炸射击:大量增加伤害,并为生存猎人增加了额外的伤害加成(以弥补稳固射击的削弱)。不再对第二个目标造成伤害。
Explosive Shot: damage increased substantially, and additional scaling added to compensate Survival Hunters for the decrease in power of Steady Shot. No longer deals damage to secondary targets.
爆炸射击:大量增加伤害,并为生存猎人增加了额外的伤害加成(以弥补稳固射击的削弱)。不再对第二个目标造成伤害。
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