• The output from a fragment shader is a list of colors for each of the color buffers being written to, a depth value, and a stencil value.

    片段着色器的输出结果是深度值、模板值和即将写入颜色缓存的颜色值。

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  • The result of data testing shows that the variance of comprehensive inverse results are much less than that of interfacial depth value obtained with single geophysical field.

    数据试验结果表明,综合反演结果的方差比由单一地球物理场得到的该界面深度值的方差要小得多。

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  • Depth test: When enabled, the test fails if the fragment's depth does not compare as the user specifies against the depth value from the underlying sample in the depth buffer.

    深度测试:启用后,若片段的深度值与深度缓存中的深度值并不符合用户指定的要求,则测试不通过。

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  • Depth test: When enabled, the test fails if the fragment's depth does not compare as the user specifies against the depth value from the underlying sample in the depth buffer.

    深度测试:启用后,若片段的深度值与深度缓存中的深度值并不符合用户指定的要求,则测试不通过。

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