As such, the next section Outlines the various problems programmers currently face when they adopt a conventional data buffer management scheme.
因而,下一节将概略介绍程序员在采用传统数据缓冲区管理方案时所面对的各种问题。
To benefit from the solution, you must clearly define a lasting concrete abstract data buffer interface.
为了从这种解决方案中获益,您必须清楚地定义具体的抽象数据缓冲区接口。
Conceptually, two operations create a data buffer under the conventional scheme: the creation of a data buffer entity and the allocation of actual memory.
从概念上讲,数据缓冲区在传统方案下是由两个操作创建的:数据缓冲区实体的创建和实际内存的分配。
Primary in to files in the staging directory. It immediately acknowledges receipt of the log data buffer to the primary before it actually applies or stages it.
主要服务器将使用暂存目录中的文件,并在实际应用或暂存将保存到主要服务器的日志数据缓存之前,应立即识别对它的接收。
Multiple calls to the data provider must be made if the provided data buffer is insufficiently large.
如果该数据缓冲区没有足够大,就必须对数据提供者发出多次调用。
In contrast, when you make an abstract data buffer, the solution becomes simple.
与此相反,当您创建一个抽象数据缓冲区时,解决方案就变得简单了。
As an alternative, a self-managing abstract data buffer can combat those problems.
作为一种替代方案,自我管理的抽象数据缓冲区能够解决那些问题。
The abstract data buffer allocates the memory blocks when and only when the actual data becomes available.
抽象数据缓冲区仅在实际数据变得可用时才分配内存。
In other words, all dirty bits of the data buffer will be flushed to the data files.
换句话说,将把数据缓冲区的所有脏位刷新到数据文件。
That's followed by an abstract data buffer scheme, illustrated by a pseudo implementation, that solves many of those problems, followed by code snippets demonstrating the solution's benefits.
后面跟着要介绍的是抽象数据缓冲区方案,并通过伪代码实现来进行说明,这种方案解决了许多问题;最后要介绍的是一些代码片断,用以演示该解决方案的好处。
Considering all that, a properly designed data buffer interface is required!
考虑到所有这一切,设计一个适当的数据缓冲区接口就势在必行!
Data buffer for Domino releases.
Domino版本的数据缓冲区。
Data buffer for Domino server attributes.
Domino服务器属性的数据缓冲区。
Data buffer for Domino servers.
Domino服务器的数据缓冲区。
This setting is the size in bytes (the default is 320000) of the data buffer used by the messaging engine for all reliability levels other than best effort.
在该设置中,消息引擎对除besteffort之外的所有reliability质量级别的数据缓冲区使用字节为单位(默认值为320000)。
This setting is the size in bytes (the default is 320000) of the data buffer used by the messaging engine for the best effort, non-persistent reliability level.
在该设置中,消息引擎对besteffort和non -persistentreliability两个质量级别的数据缓冲区使用字节为单位(默认值为320000)。
First the user space data buffer and sense buffer should be allocated and made to point to the sg_io_hdr object.
首先必须分配用户空间数据缓冲区和检测缓冲区,并将它们指向sg_io_hdr对象。
To represent an abstract data buffer, declare two structured data types.
为了表示一个抽象数据缓冲区,需要声明两个结构化的数据类型。
With every overlapped send or receive operation, it is possible that the data buffer submitted will be locked.
每当我们重叠提交一个send或receive操作的时候,其中指定的发送或接收缓冲区就被锁定了。
Freeing the memory becomes the responsibility of the abstract data buffer as well. Considering all that, centralizing memory management and data copying operations produces the following advantages.
释放内存也变成了抽象数据缓冲的责任。
It also creates the data buffer that holds the response data.
它还创建了用于存储响应数据的数据缓冲区。
Unpack the data from the buffer.
从缓冲区解压数据。
It will then reference pieces of data that may or may not be in the data buffer.
然后它会查找一些数据片,这些数据片可以存在于数据缓冲中也可以不在那里。
This behavior requires that message-oriented protocols operating over TCP provide data-buffer and message framing within their application layer (a potentially complex task).
这种行为需要在TCP之上进行操作的面向消息的协议可以在应用层中提供数据缓冲和消息分帧机制(这可能是一项复杂的任务)。
A deleted data buffer should be offered in addition to the regular, incremental, multiple Undo because it complements it.
已删除数据的缓冲区应该和常规的渐增多次撤销一起提供,因为它们具有互补性。
With every overlapped send or receive operation, it is possible that the data buffer submitted will be locked.
每一次重复发送或接收操作,可能是缓冲区的数据提交将被锁定。
If the length is big enough, the list of configured Domino servers will be placed in the data buffer area. Otherwise it will result in errors or incomplete data being returned.
如果长度足够用,则会将已配置Domino服务器的列表放入数据缓冲区中,否则会引发返回错误或不完整的数据。
The key technique for the data buffer storage in multi-type video signal conservation and transmission is discussed emphatically.
文章重点讨论了该系统多制式数字视频信号存储与传输中数据缓存的关键技术。
NET mainly offers two kinds of buffer memory technology: the output buffer memory (page level and user control level) and the data buffer memory.
NET提供两种主要形式的缓存:输出缓存(页面级和用户控件级)和数据缓存。
To decrease delay jittering, a data buffer scheme is achieved with the two proposed algorithms.
为了降低时延抖动,结合我们提出的两个算法,实现了数据缓冲策略。
应用推荐