The energy equipartition time is longer than the interparticle collision time by the mass ratio of proton and electron.
由于质子与电子的质量比很大,能量平衡时间比粒子间碰撞时间长。
So if two nodes tried to send packets of data to the hub at the same time, the resulting “collision” would garble both their transmissions.
因此,如果两个节点在同一时间将数据包传至线路集成器,会导致“冲突”从而使彼此传输发生混乱。
Scientists would like to prevent something like that from happening in the future, but it would take time to figure out how to best knock an incoming asteroid off its collision course.
科学家希望能够防止今后发生类似的事件,但要弄清楚如何才能最好地阻断小行星碰撞地球的过程,还需要一定的时间。
And then there is a case of which we have seen several examples last time of inelastic collisions, when you lose kinetic energy, so this is an inelastic collision.
有这样一个例子,这种情况,我们上节课就见过几个,它们是非弹性碰撞,当失去动能时,它是非弹性碰撞。
If that happens, it means that they will have been produced by particles that have gone back in time - or through another dimension - to pre-date the collision that produced them in the first place.
如果衰变产物出现,这意味着它们是由时光倒流回去或从其他维度来的粒子产生的,这些粒子则出现在产生它们的碰撞之前。
Simulations of the collision suggest that Earth really did melt for a brief time, meaning that all lightweight materials like carbon and water would have been utterly vaporized.
对这次撞击的模拟显示地球确实在短暂的时间内融化了,这意味着像碳和水这样的轻质物质都会完全蒸发掉。
When a collision occurs because two stations transmit at the same time, the retransmissions make sure that the data gets across eventually.
当两个发射站同时发射产生了数据碰撞时,这个重发制度能保证双方的数据最终都能发射出去。
A large meteorite collision, however, would probably create a sudden bright flash of light, and no extant historical records of the time mention such a flash.
然而,大型小行星的撞击可能产生突然的强闪光,而现存的那时的历史记录中没有提到过这样的闪光。
Now a computer model shows conclusively for the first time that a particle collision really can make a black hole.
现在,一次计算机模拟首次确切地证明,利用粒子对撞可以制造出黑洞。
Earthquakes and tsunamis that resulted from the collision could have wrought havoc on the sedimentary record, causing discrete strata to swirl together and completely scrambling time lines.
由于撞击造成的地震和海啸可能对沉积层造成严重的破坏,使得离散的岩层旋转混合在一起并完全打乱地质时间线。
Collider operators steered the proton beams, comprising billions of particles accelerated almost to the speed of light, into their first collision just after 1 p.m. Geneva time.
日内瓦时间刚过下午1点,对撞机的操作人员操纵着由数十亿个粒子组成的质子束流,以接近光速的速度实现了首次对撞。
In wireless technology, collision occurs when two transmitters transmit at the same time with the same modulation scheme on the same frequency.
在无线技术中,冲突发生在两个发射器在相同的时间、相同的频率发送相同的调制方式。
The results show that the extraction time and collision loss are decreased by increasing extraction voltage, but the sputtering loss increases and collection ratio decreases.
模拟结果表明,增加引出电压可以缩短引出时间,降低碰撞损失,但是增加了溅射损失,使得收集率降低;
"Every time there's a collision you end up pumping charge from the top to the bottom," says Shinbrot.
“每一次碰撞都宣告将电荷由顶部泵到底部过程的结束,”Shinbrot说。
“Every time there’s a collision you end up pumping charge from the top to the bottom, ” says Shinbrot.
“每一次碰撞都宣告将电荷由顶部泵到底部过程的结束,”Shinbrot说。
Volvo has introduced a system called "City Safety" that reduces the chance of low-speed crashes in which the driver fails to brake in time, usually causing a rear-end collision.
沃尔沃(Volvo)也引入了一个名叫“城市安全”的系统,它可以降低因驾驶员未能及时刹车而导致低速撞车的可能性(往往是追尾)。
The extraction time can not serve as the criterion for the lost ratio of collision.
离子引出时间不是判断碰撞损失率的标准。
Car Following; Human Factor; Visual Selective Attention; Visual Angle; Time to Collision.
车辆跟驰;人的因素;视觉选择性注意;视觉角;碰撞时间。
Space debris delta-velocity probability density function was deduced by NASA's standard breakup model, and time integral algorithm of collision probability between spacecraft and any debris was built.
推导了基于NASA标准解体模型的碎片分离速度概率密度函数,建立了计算航天器与单颗碎片碰撞概率的时间积分算法。
The occlusion paradigm was applied to investigate the time-to-collision (TTC) estimation of full-time bus drivers under the conditions of vehicle types, speed and directions of the moving objects.
本研究采用遮挡范式,考察了专职公交车驾驶员对不同类型、速度和方向运动物体的碰撞时间(TTC)估计。
This study investigated the effects of some visual information on time - to - collision estimation.
本文研究视觉信息对碰撞时间估计的影响。
When networking communication with frequency hopping technology, there exists many problems caused by the collision conflict, the longer network time, address conflicting, and timeliness reduces.
使用跳频技术进行网络通信时,碰撞冲突会导致组网时间过长、地址容易冲突、实时性降低等问题。
Bounding volume hierarchy provides an effective method to resolve the intrinsic time complexity in collision detection.
包围盒层次是解决碰撞检测问题固有的时间复杂性的一个有效途径。
The electron free flying time is determined by the electron -neutral particle collision frequency.
电子的自由飞行步长由电子与中性粒子的碰撞频率来决定。
Then it puts its packet on the wire and simultaneously listens to see if any other device sent something at the same time, which would cause a collision and garble both packets.
然后把该包放到网上,同时听一听看看在同一时刻是否有其它的设备也在发送信息,因为它会引起碰撞,并弄坏两个包。
If necessary to avoid collision or allow more time to assess the situation, a vessel shall slacken her speed or take all way off by stopping or reversing her means of propulsion.
如须避免碰撞或须留有更多时间来估计局面,船舶应当减速或者停止或倒转推进器把船停住。
If the clearance value is high, then the robot has enough time before collision.
如果间隙值大,那么在碰撞产生之前,机器人有充分的反映时光。
This text studies the most simple anti-collision algorithm-ALOHA algorithm, and comprises between identifying time and sending times, then determines how to choose avoidance time.
论文对最简单的反碰撞算法ALOHA算法进行了研究,在识别时间和重发次数之间作一下折衷,确定如何选择退避时间。
This text studies the most simple anti-collision algorithm-ALOHA algorithm, and comprises between identifying time and sending times, then determines how to choose avoidance time.
论文对最简单的反碰撞算法ALOHA算法进行了研究,在识别时间和重发次数之间作一下折衷,确定如何选择退避时间。
应用推荐