To combat the user experience issue, implement an animation (the Dojo Toolkit has methods for those) or disable the submit button so the user cannot submit multiple times.
为了应对用户体验问题,使用一个动画(DojoToolkit有针对这些的方法)或者禁用提交按钮,使用户不能多次提交。
Move through the visualization in time by dragging the slider, or press the play button to show an animation.
通过拖动滑块按时间浏览可视化地图,或者按下播放按钮显示动画。
This procedure can control the sound and animation button start and stop operation.
本程序可以通过按钮控制声音和动画的开始和停止操作。
The idea is to have a trigger button (or any element) which will make a modal window appear on click using a simple transition (or animation).
我们的想法是有一个触发按钮(或元件)将使一个模态窗口出现在使用一个简单的过渡点击(或动画)。
At the bottom of the animation palette, choose Once from the Looping pop-up menu and then click the Play button to view the animation.
在动画控制面板的最下方,从循环弹出菜单中选择“一次”,此时,点击播放按钮开始观看动画。
Pressing the lower button skips this animation and presents the time immediately.
下压按钮跳过这个动画,并提出立即的时间。
If the player lets the mouse button go, it will stop, but you do not want to stop right away since the animation will pop in the middle of the loop.
如果玩家释放了鼠标左键,循环就会停止。但是你应该不想让动画在播放到一般的时候就突然中断。
If you mouse over a button and then quickly remove the cursor, the second animation will be applied before the first one is finished.
如果您将滑鼠移至按钮上然后快速移走游标,则在第一个动画结束前就会套用第二个动画。
But when I press that button again hide class should be added with hide animation (which is just reverse version of previous animation).
但是当我再次按下该按钮时,隐藏类应该添加隐藏动画(这只是以前动画的逆向版本)。
But when I press that button again hide class should be added with hide animation (which is just reverse version of previous animation).
但是当我再次按下该按钮时,隐藏类应该添加隐藏动画(这只是以前动画的逆向版本)。
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