几年来,电子游戏玩家年龄出现上升趋势——娱乐软件协会称现在的平均年龄是35岁。
Over the years video-game players have become older—the average age is now 35, according to the Entertainment Software Association.
娱乐与休闲软件发行协会(Entertainment and Leisure Soft ware Publishers Association)否认玩网络游戏会上瘾。
The Entertainment and Leisure Software Publishers Association denies that playing online games could lead to addiction.
开发出益智游戏《笨蛋测试器》(Moron Test)的Distinct Devinc .就选择将这款售价99美分的软件放在竞争不太激烈的娱乐一类中。
DistinctDev inc., which created a quiz game dubbed the Moron Test, chose to list the 99-cent app in the less competitive entertainment category.
娱乐软件协会(esa)说,45%的父母“至少每周”与其孩子一起玩游戏。
The ESA said that 45 percent of parents play games with their kids "at least weekly."
尽管玩计算机游戏经常被称为是一种小孩子的行为,然而娱乐软件协会(Entertainment Soft ware Association, ESA)的一项最新研究发现,这种想法不可能太偏离事实。
Though playing video games is often called a child's activity, a new study from the Entertainment Software Association has found that that perception couldn't be further from the truth.
在所有已发售的游戏中,近乎一半(45%)的游戏被娱乐软件分级委员会分为“E ”级,这代表所有人都可以使用。
Almost half of all games sold (45 percent) are rated 'e' for Everyone by the Entertainment Software Rating Board; and.
基于计算机游戏内容对其进行定级的“娱乐软件定级委员会”(Entertainment Software Rating Board ,简称ESRB)也受到父母们高度的称许。
The Entertainment Software Rating Board, which assigns ratings to video games based on their content, was also highly touted by parents.
据美国娱乐软件协会(esa)统计,在2002年和2003年电子游戏的总销售额中,M级游戏的销售额占12%。
Total sales of M-rated games have held steady at around 12 percent of all games sold in 2002 and 2003, according to the Entertainment Software Association.
但是,游戏产业先发制人,Dyson说,创建了娱乐软件分级制度,例如给一些游戏评为E级,代表老少皆宜的游戏。
The video game industry responded, Dyson says, and in a preemptive move created the Entertainment Software rating Board, which generates game ratings such as "e for Everyone."
然后,如果启动Konqueror并游到应用软件标签,你能分类别浏览到一些已安装的Linux软件,从娱乐和游戏到互联网和多媒体。
First, if you launch Konqueror and go to the Applications tab, you can browse some of your installed Linux applications by category, from Entertainment and Games to Internet and Multimedia.
这套由娱乐软件评级委员会实施的系统对提交的游戏作出以下评定:EC幼儿;
The system, implemented by the Entertainment Software Rating Board (ESRB), assigns age-specific ratings to each video game submitted: EC (Early Childhood);
软件包含了绘图、写字、日程表、通讯录、发电邮等办公功能,也包含了图片浏览、视频浏览、小游戏等娱乐功能。
The office tool includes paint, words, calendar, address book, email; there are also entertainment parts such as image browsing, video playing, and fancy little games.
玩了之后感觉不错,而且它增加“游戏设置”功能,又可根据自己的需要进行修改相关的设置,是一个娱乐休闲的软件。
After playing I have funny and it increased the "Game Setup" function, which I can according to my need to amend Settings. It is an entertainment software.
根据行业游说机构娱乐软件协会(Entertainment Soft ware Association)的数据,30岁以上的女性游戏玩家比18岁以下的男性玩家多。
There are more women over 30 who play video games than boys under 18 who play, according to the industry's lobbying arm, the Entertainment Software Association.
公司穿过提供技巧和美术方面的专业游戏开发效力,以有竞争力的低成本为全球互动娱乐软件公司的产品提供优异的解决计划。
As a supplier of game technology and artistic development services, we provide our clients, who are worldwide entertainment software corporations, with quality solutions at low competitive cost.
现而今,娱乐设备部正在接二连三的为市场开发娱乐方面的硬件,软件并提供相应服务。这其中包括音乐,视频,通讯与游戏等等。
Today, E&D's vision is anchored in delivering end-to-end hardware, software and services across different pillars of Connected Entertainment, such as music, video, communication and gaming.
现而今,娱乐设备部正在接二连三的为市场开发娱乐方面的硬件,软件并提供相应服务。这其中包括音乐,视频,通讯与游戏等等。
Today, E&D's vision is anchored in delivering end-to-end hardware, software and services across different pillars of Connected Entertainment, such as music, video, communication and gaming.
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