• 陆战队机枪兵最重要的是团队合作!

    Teamwork is the key to the Marine corps machine-gun squad!

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  • 枪兵就是一个尚未完工的例子。

    The Marine is an example of a work-in-progress unit.

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  • 枪兵将怎样登录空降舱?

    How will Marines mount into a pod?

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  • 派机枪兵去保护扩张点。

    Send the Rifleman to protect your expansion.

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  • 加特林机枪兵汇报任务。

    Minigunner reporting for duty.

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  • 重型机枪兵在重装弹时将会降低500的视野。

    Machine Gunner's sight range reduced by 500 during reload.

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  • 新的机枪兵很强大。

    The new Marine is amazingly powerful.

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  • 矿厂-在矿车出来后卖掉。派机枪兵去保护扩张点。

    Refinery - Sell after the Harverster comes out. Send the Rifleman to protect your expansion.

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  • 他们会根据碰到的种族变成狂热者,机枪兵或小狗。

    They will turn into either a Zealot, Marine, or Zergling, depending on what enemy race they encounter.

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  • 兵营:建造火箭兵和机枪兵,按照你喜欢的比例建造。

    Barracks: build Rocketmen and riflemen, to a ratio that you like.

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  • 小狗可以相对容易的在野外赶上机枪兵然后保卫他们。

    Zerglings can catch Marines out in the open and surround them relatively easily.

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  • 可选的:火箭兵去对方的地堡,机枪兵去你的蓝矿地堡。

    Optional: Rocketmen to his bunker, Riflemen to your blue field bunker.

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  • 一队机枪兵拥有足够得火力来阻止单个蜂群靠近建筑物。

    One Rifle Squad can usually provide enough fire power to keep individual Buzzers away from a structure.

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  • 两队机枪兵应该保护游戏玩家你的矿柱免受蜂群的袭击。

    The 2 Riflemen should protect your Tiberium Spike from Buzzer attacks.

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  • 对抗狂战士,小狗,基础机枪兵(未升级)-视窗使用变窄。

    Counters Zealots, Zerglings, base Marines (not upgraded) -more Narrow window of use.

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  • 而你所要花费的就是一个小狗或是一个机枪兵站在那就行了。

    And all it takes is a single Zergling or Marine to use it.

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  • 你不用担心额外的升级,因为AP弹头对锤头和机枪兵都有效果。

    You won't have to worry about extra upgrades here, since the AP Bullets will affect both the Hammerhead and the Rifleman Squad.

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  • 所以,如果你对两个机枪兵(40HP,没升级)使用这个技能。

    Thus, if you were to use this ability on 2 Marines (with 40 hit points each, not upgraded), both Marines would die easily.

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  • 问:卡肉,感染者的“产5个被感染的机枪兵”能力被重新考虑了吗?

    Karune, is the Infestor's "Spawn 5 Infested Terrans" ability being reconsidered?

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  • 大多数人会建造两队蜂群,这样就能够清掉只有一队机枪兵驻守的地堡。

    Most people will build two Buzzers as that can take down a bunker with one Riflemen garrisoned in it.

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  • 标枪兵IFV是可以火力强大的快速单位,它是一个非常有效的骚扰单位。

    The Javelin Soldier IFV is a quick unit that packs a lot of offensive firepower;

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  • 在矿骡的帮助下,人族玩家可以轻易地大量生产机枪兵这个主力dps单位。

    With the help of MULEs they can pump out their main DPS units.

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  • 必要的:一队机枪兵派到你的地堡,一队去另一个地堡,破坏者去你的矿柱。

    Necessary: one Riflemen to your bunker, one to the other bunker, Saboteur to you Tiberium Spike.

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  • 寄生者还能寄生建筑吗?因为在战报2里它显示寄生者从蛋里生出被寄生机枪兵。

    Im wondering if the infestor can still infest building because in battle report 2 it show infestor spawn terran from eggs.

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  • 你作为玩家明白炸掉高科是最重要的,但AI可能认为炸掉一个落单的机枪兵更重要。

    And while you, the player, realize how important it is to take out a tech center, the AI may think it's more important to use your Firehawks to take out a lonely riflemen.

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  • 标枪兵到目前为止是盟军拥有的最好的驻守单位因为它们可以攻击地面和空中的单位。

    Javelin Soldiers are by far the best garrisoning unit that the Allies have since they can attack both enemy ground and air units.

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  • 处于激光锁定模式时,由于3秒的攻击前延迟,标枪兵对于任何形式的攻击都相当的脆弱。

    While in Laser Lock mode, the Javelin Soldier is extremely vulnerable to any type of attack because of the 3 second pre-attack delay.

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  • 你可以用医疗兵甚至医疗船来治疗受伤的生物单位(机枪兵、掠夺者、喷火兵、幽灵兵等)。

    You can also deploy Medics and eventually Medivacs that can heal wounded biological units (Marines, Marauders, Firebats, and Ghosts/Spectres).

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  • 你可以用医疗兵甚至医疗船来治疗受伤的生物单位(机枪兵、掠夺者、喷火兵、幽灵兵等)。

    You can also deploy Medics and eventually Medivacs that can heal wounded biological units (Marines, Marauders, Firebats, and Ghosts/Spectres).

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