此工作是通过以下方式实现的:将受影响的代码单元复制到公用框架中,并将其引用的所有数据对象放置到公共数据接口中。
You do this by copying the impacted code units into a common framework and placing all of the data objects they refer to into a common data interface.
如果通道不健康,集群对象更改消息则不能流动,导致工作负载平衡方法选择基于过时数据(比如,队列的放置属性)。
If channels are not healthy, cluster object change messages cannot flow, causing the workload balancing choice to be based on out-of-date data (for example, the put attribute of a queue).
到了Version8,load工具在表本身上放置锁,因而您可以在运行数据加载操作的同时,对相同表空间中的其他表对象进行并发访问。
As of Version 8, the load utility places locks on the table itself, and you can enjoy concurrent access to other table objects in the same table Spaces while a data load operation is running.
这仅是一种理想的说法,“我们先把所有数据放置在某些对象中,然后你来处理它。”
This is just a fancy way of saying, "We stuck all the data in some objects, now you deal with it."
从文件中读取内容的操作是非常直截了当的:我们打开一个文件流对象,创建一个数组来放置数据,最后把所有数据都读到这个数组中。
The operation of reading from a file is very straight forward, we open a file stream, create an array to hold the data, and finally read all the data into the array.
所以利用正交投影和放置你的对象层在不同深度可以生成数据有用的递延照明深度缓冲区。
So by using a orthoprojection and placing your objects on layers at various depth you can generate a depth buffer with data usefull for deferred lighting.
因为复制会话有随着会话中的对象图(object graph)的变大而增加成本,所以应当尽可能地在会话中少放置数据。
Because replicating sessions has a cost that increases with the size of the object graphs stored in the session, you should strive to put as little data in the session as practical.
从一个数据集,我改变了一些性质(材料、颜色、反射属性),然后复制对象到多维数据集,将它们放置在现场。
Starting with a single cube, I have changed some properties (material, color, reflection attributes), and then duplicated the object into a dozen cubes, placing them in the scene.
从一个数据集,我改变了一些性质(材料、颜色、反射属性),然后复制对象到多维数据集,将它们放置在现场。
Starting with a single cube, I have changed some properties (material, color, reflection attributes), and then duplicated the object into a dozen cubes, placing them in the scene.
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