• 进而引出动态细节水平地形渲染实时算法给出实现过程及实验结果。

    Then educes the real time algorithm of dynamic level of detail terrain rendering and gives out its realizing process in detail.

    youdao

  • 利用动态范围(HDR)渲染,采用本文提出的方法可以合成场景实时渲染真实的环境中去。

    With the High Dynamic Range (HDR) rendering, we can render synthesized scene objects into real environments, with out method.

    youdao

  • 场景双重光照贴图模式中烘焙渲染阴影距离以外的建筑物完全光照贴图产生照明,两个假人由实时灯光产生动态光照,但是投射阴影

    The scene is baked and rendered in dual lightmaps mode: behind the shadow distance buildings are fully lit only by lightmaps, while the two dummies are dynamically lit but don't cast shadows anymore;

    youdao

  • 实验表明动态光照条件下,该方法增强对象真实感的同时,能够获得较为理想的场景渲染实时

    The arithmetic performance is analyzed, and scene realistic and real-time rendering with dynamic light are obtained by successive experiments.

    youdao

  • 实验表明动态光照条件下,该方法增强对象真实感的同时,能够获得较为理想的场景渲染实时

    The arithmetic performance is analyzed, and scene realistic and real-time rendering with dynamic light are obtained by successive experiments.

    youdao

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