该文在分析光流模型约束条件的基础上,提出了一种鲁棒的多分辨率光流估计方法,并对光流应用于目标检测的一些实际问题进行了探讨。
Based on the detail analysis of optical flow model, a robust multi-resolution estimation approach of optical flow is proposed, and some practical problems are also discussed on target detection.
采用影像分块和纹理压缩技术,实现了多分辨率影像纹理模型的构造方法。
And we adopted the image division and image compress techniques, carried out the method of construct multiresolution texture model.
为此,该文提出一种针对外存模型的渐进压缩方法,能高效地压缩外存模型,并进行多分辨率的传输和显示。
With regard to this, this paper proposes a method that can progressively compress out-of-core models in high efficiency and transmit and render the models in multi-resolutions.
针对复杂时间序列难以使用单一预测方法进行有效预测的问题,本文提出一种新型多分辨率增量预测模型。
The task of complex time series predicting is hard to be accomplished with only one single predicting model.
给出了一种有效支持个性化变形的三维人脸模型结构和一种特征约束的实时连续多分辨率绘制方法。
Presentes a 3d human facial model structure for supporting the individual distortion and a real-time continuous multiresolution rendering method with feature-constraint.
ROAM算法就是通过采用分解和合并方法实时地调整三角形网格,能交互式地实现观察依赖、局部可调整的地形网格化处理,生成多分辨率的地形模型。
ROAM method adopts split and merge operations to adjust triangle meshes, can interactively perform view-dependent, locally-adaptive terrain meshing and can construct multiresolution terrain model.
首次提出了基于多分辨率渐进层提取的三维地形模型纹理数据建立和渐进传输的方法。
The method of constructing and progressively transmitting 3D terrain texture data based on multi-resolution progressive layers is put forward for the first time.
首次提出了基于多分辨率渐进层提取的三维地形模型纹理数据建立和渐进传输的方法。
The method of constructing and progressively transmitting 3D terrain texture data based on multi-resolution progressive layers is put forward for the first time.
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