系统架构针对新一代G PU的特性做了较大调整,利用几何体实例化减少了渲染批次的调用。
Major adjustments have been made to the system architecture according to some features of the new generation GPU, using geometry instancing to reduce the rendering batch calls.
系统架构针对新一代G PU的特性做了较大调整,利用几何体实例化减少了渲染批次的调用。
Major adjustments have been made to the system architecture according to some features of the new generation GPU, using geometry instancing to reduce the rendering batch calls.
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