• Open Xcode and open the Organizer window (from the window menu).

    打开xcode这个软件,打开配置选项(“窗口”菜单中)。

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  • You are now ready to create your first iPhone project using Xcode

    现在已经准备好了使用Xcode创建第一个iPhone项目

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  • This means being willing to write Objective-C code in the XCode IDE.

    意味着,你必须“愿意XCodeIDE中编写Objective - C代码

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  • The dialog in Figure 2 is used to set the name for the Xcode project.

    2中的对话框用于设置Xcode项目名称

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  • After you give it a name, the XCode IDE builds the core application files.

    应用程序命名之后XCodeIDE会构建核心应用程序文件

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  • To build the library, an Xcode target for the library must first be created.

    为了构建它,首先必须这个创建一个Xcode目标

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  • Xcode Instruments allocations - net allocations for created and living objects.

    仪器分配——已创建而且活跃的对象分配。

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  • The XCode project file is updated according to the latest Unity project changes.

    X Code项目文件根据最新Unity项目变更进行更新。

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  • Xcode 4.1 is a free download and what is actually downloaded is the Xcode installer.

    Xcode 4.1免费下载实际下载下来的是Xcode的安装程序。

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  • Finally, Xcode needs to be configured with the source files to compile for liblber.a.

    最后需要Xcode配置在构建liblber . a时编译源代码文件

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  • Using the Xcode interface, navigate the OpenLDAP source tree to the directory liblber.

    Xcode界面中,找到openldap源代码中的liblber目录

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  • Note: if your project supports universal devices, Xcode will not prompt the above message.

    注意如果项目支持通用设备Xcode不会提示上述消息

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  • When I build the app, XCode prompts me about signing and the build finishes with no errors.

    制作应用Xcode提示关于签名生成完成没有错误

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  • I have created my distribution profile and I believe it's all hooked up correctly in XCode.

    创造分布,我相信所有连接正确Xcode

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  • The most recent production version is XCode 3, and that's what I use for the screen captures here.

    最新生产版本XCode3这里屏幕截图使用就是这个版本。

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  • Using the Xcode interface, navigate the OpenLDAP source tree to the directory libldap (see Figure 6).

    Xcode界面中,找到openldap源代码中的libldap目录(6)。

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  • Xcode - Dragged in same image twice and it is listed twice, why? Is deleting one of these images a risk?

    同一图像列出两次,为什么?是删除这些图像之一风险呢?

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  • Append mode is supported only for the existing XCode projects generated with the same Unity iOS version.

    追加模式支持现有X code项目带有相同UnityiOS版本生成

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  • Select Device (rather than Simulator) as the build target in the popup at the top left of the Xcode window.

    选择设备(不是模拟器),作为建设目标弹出左上方Xcode窗口。

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  • This is fairly normal for an Xcode installation and normally when you exit iTunes the installation continues.

    对于X code的安装来说,非常正常的,退出itunes之后,安装过程就会正常地继续下去。

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  • Now as the title of this post suggests Xcode 3 is not supported on Lion so it is finally time to wave it goodbye.

    现在要说,就文章的标题所暗示的那样,Lion支持Xcode3因此最终挥手再见的时候了。

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  • This can be accomplished by right-clicking on the file name from within Xcode and selecting rename from the menu.

    改名的方法Xcode右键单击文件名菜单中选择rename

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  • Download the source code from the OpenLDAP project page and extract the tar file it into the Xcode project folder.

    openldap项目页面下载源代码Xcode项目文件夹展开tar文件

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  • To make navigating the source tree for OpenLDAP easier, we will first import the source code into an Xcode project.

    为了方便地在openldap源代码中移动,我们源代码导入一个Xcode项目中

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  • Xcode needs to be configured to tell the preprocessor to search this directory when processing #include directives.

    需要通过配置Xcode处理器在处理 #include 指令搜索这个目录

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  • On the other hand if you are still using Xcode 3 only to avoid the Xcode 4 learning curve it is time to make the switch.

    一方面来讲,如果仍然使用Xcode3只是为了免去Xcode4学习曲线的话,那么时候做出转变

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  • The other more serious problem I had was that Xcode 4.1 crashed with an internal logic error whenever I tried to run it.

    遇到严重问题无论何时只要运行Xcode 4.1,它就会出现一个内部逻辑错误,然后崩溃掉。

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  • Since I am experimenting with the iOS 5 beta I also had the iTunes 10.5 ad Xcode 4.2 beta versions installed on my system.

    由于参加iOS5beta实验,因此我的操作系统安装iTunes 10.5和Xcode 4.2的beta版。

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  • I just upgraded to XCODE 4.1, upgraded to OS Lion, had to replace my expired developer and distribution and team certificates.

    升级Xcode 4.1,升级到OS狮子不得不更换过期开发商分布团队证书

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  • The game runs correctly when launched from Xcode but crashes while loading the first level when launched manually on the device.

    Xcode启动游戏运行正常在启动时手动设备加载第一关卡发生崩溃

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