When your low poly model is finally finished you need to properly unwrap it, assessing each component and giving it the right amount of texture space.
当你的低多边形模型完成之后,你需要把他的UV进行恰当的展开。
When your low poly model is finally finished you need to properly unwrap it, assessing each component and giving it the right amount of texture space.
当你的低多边形模型完成之后,你需要把他的UV进行恰当的展开。
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