If someone had hours to while away, he should be practicing his archery, not whacking at wooden balls with mallets.
如果谁整天有几个小时来消遣,他理应训练他的箭术,不要用木槌对着木球敲敲打打。
And all it took to get it was a few million years of whacking two rocks against each other.
所有这些,都是因为几百万年以来,我们不停地拿两块石头互相敲打。
His father found him a cushy job in the office, with almost nothing to do and a whacking great salary.
他父亲给他在事务所找到了一份轻松舒适的工作,几乎什么都不用做,工资还极高。
Rather than paying a whacking advance to one author, it has invited everyone to contribute to the book on the web.
如今,出版商不是向一位作者支付巨额的定金,而是邀请每个人为网络书籍供稿。
Commentators talked of natural genius, as though he was still a seven-year-old whacking a pebble with a home-made club on a beach in Cantabria.
解说员评论他时总是说“天赋”,好像他还是那个在坎塔布·里亚沙滩上用自制球棒玩卵石的七岁小孩。
They live in a whacking great house in Hollywood.
他们住在好莱坞一所巨宅里。
It was also considered that if someone had hours to wile away, they should be practicing their archery, not whacking at wooden balls with mallets.
当时认为,如果谁整天有几个小时来消遣,他理应把这些时间用在训练箭术上,而不要用木槌对着木球敲敲打打。
Meanwhile, a slew of Web 2.0 companies such as Ning, Hi5, and Digg are replacing CEOs, eliminating free services, whacking employees, or becoming social-gaming companies.
与此同时,一系列的Web 2.0公司,如Ning,Hi 5,and Digg正在更换CEO,取消免费服务,裁减员工,或转向社交游戏。
Fortunately, concepts like extreme programming and agile development have made it possible to get a lot of these same benefits without an entire team of people whacking on your code.
所幸的是,由于极限编程和敏捷开发这些概念的出现,即使没有整个团队的人来锤炼代码,在很大程度上,您也能获得同样的收益。
Originating from Scotland in the 15th century, the game involves whacking a small white ball around a large field and trying to make it land in a series of eighteen tiny holes in the ground.
15世纪,高尔夫开始出现在苏格兰,这项运动要求在一片宽阔的草地上,用球杆将一个白色的小球打进18个小洞。
One landmark is Nintendo’s Wii games system, which is operated by replicating the movements we would make if playing for real: from firing a “gun, ” to whacking a “tennis ball” with a “racquet.”
一个里程碑似的系统是任天堂的wii游戏系统,它的操作与我们在现实中的操作一致:不论是开枪,还是用网球拍击球。
One landmark is Nintendo’s Wii games system, which is operated by replicating the movements we would make if playing for real: from firing a “gun, ” to whacking a “tennis ball” with a “racquet.”
一个里程碑似的系统是任天堂的wii游戏系统,它的操作与我们在现实中的操作一致:不论是开枪,还是用网球拍击球。
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