Weapon and armor upgrades are valuable in the long run, but also expensive and very time-consuming.
长远看来武器和护甲的升级是有价值的,但是这需要付出昂贵的金钱和时间的代价。
If someone wants a better weapon or armor so be it.
如果有人想一个更好的武器或装甲这样当然是可以的。
There are "Enchanted" weapon and armor: if you can find them.
有“魔法”武器和装甲:如果你能找到他们。
This armor is a weapon in itself!
这套装甲根本就是一件武器!
This gun, with a firing rate of 3,000 rounds per minute, is an effective weapon against vehicles and light armor and can produce a mobility kill on tanks.
这种机炮的射速达到每分钟3,000发,是一种对付车辆及轻型装甲目标的有效武器并且能够对坦克产生一定的杀伤。
If the card is a weapon, armor, or item, it enters play beside your hero.
如果卡是武器,甲胄,物品,请将卡放到进行区,你英雄卡片的旁边。
Weapon and armor proficiency: an initiate of the draconic mysteries gains no proficiency with any weapons, armor, or shields.
武器和防具擅长:龙之传人不擅长任何武器、盔甲或是盾牌。
Reduced the armor penalty granted by the Berserking weapon enchantment.
降低了狂暴武器附魔的护甲惩罚。
As you might expect, these are affected by factors like your character's weapon skills, weapon type, and armor type.
正如所期待的那样,这些属性受诸如人物的武器技能、武器类型和盔甲类型等因素影响。
Do you have more trade skills in the game at the moment besides weapon crafting and armor crafting?
除了武器跟防具制造,还有更多的交易技能在游戏中吗?
In trials it proved to be a very effective weapon against armor columns and against armored personnel carriers in particular.
在试验中它是对抗装甲群和特别对抗装甲人员输送车非常有效的武器。
A shoulder-held weapon consisting of a long metal smoothbore tube for firing armor-piercing rockets at short range.
火箭筒一种肩扛武器,由一个金属的光滑长炮管组成,用于在近距离发射。
The Mon Calamari converted their beautiful exploration ships and space liners with weapon mounts and armor plating, turning them into the Mon Calamari star cruisers.
蒙卡拉马里人为他们美丽的探险船和太空客轮装上武器和装甲外壳,把它们改装成蒙卡拉·马里星际巡洋舰。
Your Armor and weapon can also auto recharge at a slower rate.
您的盔甲和武器也可以自动充电速度。
Craft a weapon or piece of armor in single-player mode.
在单人游戏模式中制作一把武器或者一件护甲。
Craft ta weapon or piece of armor in single-player mode.
在单人游戏模式中制作一把武器或者一件护甲。
Armor, Bow, Shield and Weapon workbench blueprints have been added to the workbench vendors.
工作台商人增加盔甲,弓箭,盾,武器制作工作平台蓝图。
To solve the problem of transforming and aggregating of simulation result data in effectiveness evaluation of armor weapon system-of-systems, the utility functions method is put forward.
针对体系效能评估中仿真结果数据的转化和聚合问题,提出采用效用函数方法加以解决。
To solve the problem of transforming and aggregating of simulation result data in effectiveness evaluation of armor weapon system-of-systems, the utility functions method is put forward.
针对体系效能评估中仿真结果数据的转化和聚合问题,提出采用效用函数方法加以解决。
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