Maps, Warband overhaul, MP game mode.
地图,战团革新,联机游戏模式。
Bannerlord shares the setting of Calradia with Warband but takes place 200 years earlier.
《骑马与砍杀2:领主》领主继承了卡拉迪亚大陆的设定,但是在200年前。
After a few days in beta, our previously announced brand-new free game mode for Warband, "Invasion" is out!
在几天的测试后,我们提早释出了新的免费游戏模式“入侵”!
This adds more depth than the method used in warband, which relied on the texture to give depth to the hair.
这比战团里用到的方法增加了更多了深度,战团靠贴图来给头发赋予深度。
The topography of the map is not entirely consistent with Warband, in fact Bannerlord's map is somewhat more mountainous.
大地图的地形并不完全复制战团,事实上领主的大地图有更多的山地。
Nothing too specific I can reveal right now, except since the release of Warband we've staffed up and are cooking some pretty good things.
我现在还说不出什么太具体的,战团推出以来我们已经做了不少好东西了。
We are getting closer to starting M&B Warband multiplayer beta tests and this is an invitation to all our community to apply as beta testers and join in the fun.
我们将要发布骑马与砍杀多人联网版本----战团(测试版),现在这里邀请所有的骑友来申请参加内测的资格,共同享受这游戏带给大家的乐趣。
The benefits of the Warband sieges are that the attackers is pretty much always at a disadvantage, varying from castle to castle, but can overcome it with a superior force.
战团攻城的好处在于攻城方总是处于十分不利的境地,城堡与城堡之间千差万别,但能用压倒性的兵力克服。
Some of you have been asking whether or not you will still be able to create weird and wonderful (to put it euphemistically) faces, as in Warband and the answer is, of course, yes!
你们曾经问过是否还能创造出古灵精怪的脸,正如在战团里一样,答案当然是肯定的!
Some of you have been asking whether or not you will still be able to create weird and wonderful (to put it euphemistically) faces, as in Warband and the answer is, of course, yes!
你们曾经问过是否还能创造出古灵精怪的脸,正如在战团里一样,答案当然是肯定的!
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