Krossover's software synchronizes game logs with video footage to create a database that coaches and players can use to review plays and analyze their games.
Krossover的软件将比赛日志和视频片段进行同步并将其存入数据库,这样教练和队员用其回顾和分析他们的比赛。
The video game industry responded, Dyson says, and in a preemptive move created the Entertainment Software rating Board, which generates game ratings such as "e for Everyone."
但是,游戏产业先发制人,Dyson说,创建了娱乐软件分级制度,例如给一些游戏评为E级,代表老少皆宜的游戏。
Over the years video-game players have become older—the average age is now 35, according to the Entertainment Software Association.
几年来,电子游戏玩家年龄出现上升趋势——娱乐软件协会称现在的平均年龄是35岁。
Several video-game publishers, including Codemasters, Gearbox Software and THQ, have agreed to support the technology.
包括Codemasters、Gearbox软件和THQ在内的一些电视游戏发行商都同意支持这种技术。
Whether you are in the video game business, the education business, or the parenting business, it's vital to understand why kids have such an affinity for interactive software.
无论你是从事电视游戏业务,还是从事教育,或身为父母,理解孩子们为何与产生相互交流关系的软件如此亲密无间是尤为重要的。
Hardware sales fell 37 percent from a year ago, while software sales slid 26 percent, NPD said. Sales of video game accessories declined 12 percent.
NPD称,硬件销售额与去年同期相比下跌37%;软件滑落26%。视频游戏附件的销售额下跌12%。
The system, implemented by the Entertainment Software Rating Board (ESRB), assigns age-specific ratings to each video game submitted: EC (Early Childhood);
这套由娱乐软件评级委员会实施的系统对提交的游戏作出以下评定:EC幼儿;
The system, implemented by the Entertainment Software Rating Board (ESRB), assigns age-specific ratings to each video game submitted: EC (Early Childhood);
这套由娱乐软件评级委员会实施的系统对提交的游戏作出以下评定:EC幼儿;
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