Vertex colors and, as you'll see later, textures don't need light; they will always display in the defined color.
顶点颜色和后面即将介绍的材质是不需要光线的,它们永远显示为定义好的颜色。
You may also create textures that are dependent on the vertex position in respect to a certain axis (height dependent).
你也可以创建这样的纹理:它依赖于顶点在特定坐标轴上的位置(通常是高度)。
You may also create textures that are dependent on the vertex position in respect to a certain axis (height dependent).
你也可以创建这样的纹理:它依赖于顶点在特定坐标轴上的位置(通常是高度)。
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