• Only one vertex processing flag may be set for a device at any one time.

    只能设备设置一个顶点处理标识

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  • Software vertex processing capabilities are fixed and cannot be queried at run time.

    软件顶点处理能力运行时时固定的,无法查询

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  • Graphics CARDS without hardware vertex processing, common on cheaper laptops, do not appear to work.

    显卡如果不具有硬件顶点处理能力(便宜笔记本电脑通常安装这样的显卡),就不能正常工作。

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  • The only requirement is that vertex buffers used for software vertex processing must be allocated in system memory.

    唯一要求用于软件顶点处理顶点缓存必须系统内存中分配

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  • The following flags control vertex processing behavior for the hardware abstraction layer (HAL) and reference devices.

    下面标识硬件抽象引用设备控制顶点处理行为

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  • If tessellation or geometry shaders are active, then a limited form of primitive assembly is executed before these Vertex Processing stages.

    如果启用了细分几何着色器,那么一个限制图元组装过程会在那些顶点处理阶段之前执行

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  • CPU has too many vertices to process, for things that do vertex processing on the CPU. This could be skinned meshes, cloth simulation, particles etc.

    CPU处理太多顶点——针对CPU处理顶点情况可能蒙皮网格衣服模拟粒子

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  • In addition, the following table lists the values that are set for members of the D3DCAPS9 structure for a device in software vertex processing mode.

    此外列出设备软件顶点处理模式中需设置D3DCAPS9结构成员

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  • Software vertex processing provides a guaranteed set of vertex processing capabilities, including an unbounded number of lights and full support for programmable vertex shaders.

    软件顶点处理提供保证顶点处理能力包括无限制的光源数量可编程的顶点着色器的完全支持

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  • You can toggle between software and hardware vertex processing at any time when using the Hal device, the only device type that supports both hardware and software vertex processing.

    可以使用硬件抽象层设备任意时间绑定软件硬件顶点处理唯一设备同时支持硬件和软件顶点处理。

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  • It chases vertex after vertex through the different processing steps until each one reaches the screen.

    逐个地顶点进行一系列处理直至顶点都显示屏幕上。

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  • Collision detecting, optimization of vertex, edge processing, and integrated optimization of meshes were realized in the mesh partition.

    网格划分过程中实现边界冲突检测网格顶点优化处理、网格边界处理网格综合优化。

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  • Collision detecting, optimization of vertex, edge processing, and integrated optimization of meshes were realized in the mesh partition.

    网格划分过程中实现边界冲突检测网格顶点优化处理、网格边界处理网格综合优化。

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