• If tessellation or geometry shaders are active, then a limited form of primitive assembly is executed before these Vertex Processing stages.

    如果启用了细分几何着色器,那么一个限制图元组装过程会在那些顶点处理阶段之前执行

    youdao

  • Utilizing related algorithms of computational geometry to triangulate TIN partly to make node and line as vertex and side of triangles.

    利用计算几何相关算法矢量数据的节点边界线作为TIN网三角形的端点TIN网的局部进行三角化。

    youdao

  • Utilizing related algorithms of computational geometry to triangulate TIN partly to make node and line as vertex and side of triangles.

    利用计算几何相关算法矢量数据的节点边界线作为TIN网三角形的端点TIN网的局部进行三角化。

    youdao

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