IPHONE Landlords under a networked game, living UDP protocol.
IPHONE下一款联网斗地主游戏,居于UDP协议通讯。
The system adopted by the network broadcast based on UDP protocol.
该系统采用用了基于UDP协议的实现网络广播。
UDP protocol and time-drive method are adopted to realize the telecontrol system.
采用时间驱动的工作方式,并且选择UDP协议来实现系统软件。
This is in contrast to the fact that Kerberos USES only UDP protocol for communications.
这与Kerberos仅使用UDP协议进行通信的事实形成了鲜明对比。
So in the current network, many applications of streaming multimedia use the UDP protocol.
因此目前网络中,大量的多媒体应用利用UDP传输协议来传送资料。
During the process of transmitting, we chose the UDP protocol and accomplished the multi-channel transmitting function.
在传输过程中,采用基于UDP协议,并实现了多通道同时传输的功能。
UDP protocol is described in detail in the article and a example program applying to client port and server port is given.
介绍UDP协议,并提供一个适用于客户端和服务器端的实例子程序。
With private5, you use the UDP protocol as used by default on private1 and private2, but you need to use a different port number.
对于 private5,您使用UDP协议,就像 private1和private2 上默认使用的一样,但您需要使用一个不同的端口号。
Introduces the function and logic structure of a monitoring and communication platform based on characteristic of UDP protocol.
根据UDP协议的特点,介绍了测控通信平台的功能和逻辑结构。
Therefore, if many clients roll over from UDP protocol to a TCP-based protocol, the server may experience increased load issues.
因此,如果许多客户端从udp协议翻转到基于TCP的协议,服务器可能会遇到负载增加的问题。
Proposes a new approach to implement multicast file transfer system in video conference system over the Internet based on UDP protocol.
提出了一种在互联网视频会议中使用UDP将文件分块进行群发的方法。
Since the UDP protocol is non-connection, a transfer control should be taken on the high level to avoid high packet loss when the network is bad.
而UDP协议是无连接的,因此要在上层对用户数据报协议包的发送速率进行控制,来避免在网络情况不良的时候,产生较大的丢包率。
The reliable UDP Protocol is based upon standard UDP and realized through adding window, acknowledgements, and retransmission algorithms in application.
可靠udp协议基于标准UDP协议并在应用中增加窗口、应答和重传算法来实现。
You can, for example, block all traffic that USES the TCP or UDP protocol or all traffic from a particular remote host by creating the appropriate rules.
您可以阻止所有例如TCP或UDP协议的通信或通过创建合适的规则阻止特定远程主机的通信。
The system adopts UDP protocol to realize network communication, so it will not consume too much network resources and can gain better efficiency and speed.
本系统在网络通信时使用了UDP协议,这样不会消耗太多的网络资源,并且效率较高,速度较快。
But we think, when using UDP protocol, it is not essential to make affirmation and retransmission, so we can adopt random access schemes without retransmission.
但我们认为,当使用UDP协议进行随机接入时,没有必要确认和重发数据包,可以采用无重发的随机接入方式。
At the same time, Aiming at SNMP protocol is based on trustless UDP protocol, it designed a back service programmer to prove the Tightness and reliability of trap monitor.
同时,针对SNMP协议是基于不可靠的UDP协议的问题,设计出了一个后台服务程序来保证故障监控的准确性和可靠性。
Because the reliability of UDP protocol is not well, the author design a protection-mechanism of reliability transmission which is going on from networking IC card terminal units to PC.
针对UDP协议传输的不可靠性,作者设计了从网络读卡器端和网络服务器端同时进行可靠性传输的保证机制。
However, UDP is a fast protocol that preserves the boundaries of the messages it transports.
然而,UDP是一种快速协议,可以保护自己传输的消息的边界。
UDP permits the host to manage congestion, pushing this aspect into the application layer protocol of FASP (see Figure 3).
UDP允许主机管理阻塞,将这个方面推进到 FASP的应用层协议中(参见图 3)。
UDP packet or user datagram: UDP is an unreliable, connectionless protocol.
UD p包或用户数据报:udp是不可靠、无连接的协议。
In RFC 3262, a mechanism was developed to ensure that the responses are sent reliably and acknowledged alone so that the status of the call is not lost if the transport protocol is something like UDP.
在RFC 3262中,开发了一项机制来确保可靠地发送消息,且仅为确认目的而发送,以便在使用udp之类的传输协议时不会丢失呼叫状态。
UDP is a message-oriented protocol that neither guarantees ordering of delivery nor manages congestion.
UDP是一种面向消息的协议,它不能确保有序地发送数据,也无法管理网络拥塞的问题。
Even then, the implementations of TCP (for a stream protocol) or UDP (for a message-based protocol) serve as useful models for starting out with new development.
即使现在,TCP(用于流协议)或UDP(用于基于消息的协议)的实现都可以作为开始新开发有用模块使用。
The key is the use of the UDP, which is the parter transport protocol to TCP.
关键是UDP的使用,它是TCP 的缔约方传输协议。
We also chose UDP because it’s an efficient protocol for low-latency streaming video conversations, voice conversations or other similar solutions.
我们选择UDP作为承载协议,因为在低带宽的视频传输,语音传输或者其他类似应用中,UDP仍然是一种很有效的协议。
The SIP protocol support TLS, UDP and TCP as transport, so they only viable solution was to use the framework.
SIP协议支持TLS、UDP及TCP作为传输层,因此唯一可行的方案就是采用Grizzly框架。
The SIP protocol support TLS, UDP and TCP as transport, so they only viable solution was to use the framework.
SIP协议支持TLS、UDP及TCP作为传输层,因此唯一可行的方案就是采用Grizzly框架。
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