Trial ray method is an effective one for solving two point ray tracing. This method is efficient and simple.
试射法是求解两点射线追踪问题的一种方法,它的解法快速简便,易于判断和识别。
Using the bent method , we do two point ray tracing in dipping layered media and have acquired solutions iteratively with the improved Marquardt least square .
利用弯曲法进行有倾角的层状介质的两点射线追踪,并采用改进的阻尼最小二乘法迭代求解。
A rapid and accurate method for two point ray tracing in horizontally layered velocity model is presented in this paper.
提出了一种快速准确的水平层状介质中两点间的射线追踪方法。
Based on Fermat's principle, the paper USES full-path iterative algorithm to realize 3-d VSP two-point ray tracing in volume element model.
本文基于费马原理,利用全路径迭代算法实现体元模型中的三维VSP两点射线追踪。
Based on Fermat's principle, the paper USES full-path iterative algorithm to realize 3-d VSP two-point ray tracing in volume element model.
本文基于费马原理,利用全路径迭代算法实现体元模型中的三维VSP两点射线追踪。
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