This paper studied the protection mechanism for virtual ring in mesh topology, and analyzed a construction algorithm for a virtual ring based on spanning tree.
文章对网状拓扑中的虚环保护机制进行了研究,并对一种基于生成树的虚环构成算法进行了分析。
Based on logical topology similar to wavelength graph, the algorithm constructs the multicast tree.
提出的算法基于一种类似于波长图的逻辑拓扑来构造组播树。
Secondly, the synchronization based on ringed topology is designed, which is totually different from the present meathod based on the tree, star or P2P model.
其次,基于现有的树型,星型或是P2P网状同步拓扑系统的研究基础,提出环状同步拓扑下的同步系统设计。
Based on the self developing asynchronous parallel communication card the system, adopts a tree or hierarchical topology structure and develops a real time communication protocol.
该系统基于自行设计的异步并行通讯卡,采用树型分级拓扑结构,并开发了相应的实时通讯协议。
Based on the analysis of the existing algorithm of MAC address forwarding table, it presents a kind of new physical topology discovery algorithm depended on spanning tree protocol.
在分析原有基于MAC地址转发表算法的基础上,提出一种新的基于生成树协议的拓扑发现算法。
Based on the analysis, the tree topology, area coverage and static deployment are considered suitable for the application.
确定系统应采用树型拓扑结构、静态确定性部署方式以及区域覆盖方式工作。
A topology maintenance algorithm based on the shortest path tree is proposed.
提出了基于最短路径树的拓扑维护算法。
Fast tree-based redistancing for level set computations may resolve complex topology, intersection, merging during interface moving.
基于树型结构的快速等距计算方法可以有效地解决等距过程中发生的拓扑、自交、同化等现象。
For a switched industrial Ethernet model with tree topology, the maximum network delays of real-time data are calculated based on der...
针对一个树型拓扑的交换式工业以太网模型,利用所推导出的结论计算了实时数据的最大网络时延。
D model reconstruction is investigated from 3 orthographic engineering drawings using an iterative-tree method based on neighborhood-topology.
提出一种新颖的基于工程图样理解的三维形体重建方法,设计了完整的算法,并建立了一个原型系统。
D model reconstruction is investigated from 3 orthographic engineering drawings using an iterative-tree method based on neighborhood-topology.
采用基于邻域拓扑的迭代树方法对工程图纸三视图三维重建进行了研究。
D model reconstruction is investigated from 3 orthographic engineering drawings using an iterative-tree method based on neighborhood-topology.
采用基于邻域拓扑的迭代树方法对工程图纸三视图三维重建进行了研究。
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