• Soak nails in lemon juice to nix stains, then use a nail buffer to make tips shiny.

    将指甲浸泡在柠檬汁中可以去除污渍,然后用指甲缓冲液使指甲顶端有光泽。

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  • Then repeat with the next buffer size in the next iteration of Step 3.

    然后在步骤3的下一个迭代中重复下一个缓冲区大小。

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  • Then the data is copied by the kernel into the kernel buffer associated with the output socket.

    然后由内核将数据拷贝到与输出套接字相关联的内核缓冲区。

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  • The script can send the code to the server, have the server evaluate it, then return the results to a new buffer with an execution-time stamp.

    这个脚本可以将代码发送到服务器,让服务器评估代码,然后将结果返回到一个带有执行时间戳的新缓冲区。

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  • Then, you clear this buffer when you hit the desired element, removing any content left over from previous iterations or callbacks.

    然后,在得到所需要的元素后清除该缓冲区,删除以前的迭代或者回调所留下的所有内容。

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  • The window server provides a region of Shared memory to clients for drawing and then composites this into the frame buffer (on the GPU).

    窗口服务器为客户提供了一块共用内存区域用来绘图,然后(用gpu)将其混合为帧缓冲。

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  • If the performance of sorts is important in your environment, then create a separate buffer pool for work files.

    如果排序的性能在您的环境中很重要,那么需要为工作文件创建一个单独的缓冲池。

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  • After the monitoring period finished, you flushed the audit buffer, extracted the audit records into delimited ASCII files, then loaded the files into DB2 tables.

    监视过程完成之后,您刷新审计缓冲区,将审计记录提取到定界ASCII文件,然后将这些文件装载到db2表中。

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  • You first must create the buffer, fill it, then rewind the position to the beginning so you can read from the start.

    必须首先创建一个缓冲区,先填充它,然后将位置倒回起始点,这样才能从头读。

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  • If rows are accessed randomly, then the smaller page size enables DB2 to make better use of the buffer, because more pages fit into the same storage area.

    如果随机访问行,那么较小的页大小让db2可以更好地利用缓冲区,因为同样的存储区域可以容纳更多页。

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  • If an attacker can cause a buffer to overflow, then the attacker can control other values in the program.

    如果攻击者能够导致缓冲区溢出,那么它就能控制程序中的其他值。

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  • Worse still, if there's a proxy server sitting between a client and server, then the proxy can buffer the data further for its own convenience.

    更糟的是,如果在客户端和服务器之间存在代理服务器,那么代理也可能会为自身之便缓存数据。

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  • The SPE program reads in the input buffer, processes the data, and then writes it to the output buffer.

    SPE程序从输入缓冲区中读取数据,然后对数据进行处理,再将结果写入输出缓冲区中。

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  • If you do not have the same buffer pools created, then you can also change the buffer pool name.

    如果没有创建相同的缓冲池,那么您还可能修改缓冲池名称。

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  • If each buffer pool has an NPAGES value of -1, then the buffer pool size is being controlled through the BUFFPAGE parameter in the database configuration.

    如果每个缓冲池都有一个为“-1”的npages值,那么缓冲池大小是由数据库配置中的BUFFPAGE参数控制的。

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  • Looking at these records, you can see that the user 'TEDWAS' first started the audit utility, then changed the configuration twice, then flushed the audit buffer.

    从这些记录可以看出,用户' TEDWAS '首先启动审计实用程序,然后两次修改了配置,接着刷新了审计缓冲区。

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  • A generally accepted ROT says that if the ratio of GETPAGES to synchronous reads is less than 10:1, then you should evaluate the need for a larger buffer pool.

    一个被普遍接受的ROT声称,如果GETPAGES对同步读的比率小于10:1,那么应该估计对更大缓冲池的需要。

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  • The qualifying RIDs are then taken by the fetch node to fetch the corresponding records and data pages from the table space into the DB2 buffer pool.

    然后通过FETCH节点获取合格的RID以提取来自表格空间的相应记录和数据页面到db2缓冲池。

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  • If a malicious user can overwrite the buffer, then the value of the flag can be changed, thus providing the attacker with illegal access to private files.

    如果有不怀好意的使用者覆写缓冲区,则会变更标志的值,从而指出攻击者是非法存取专用文件。

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  • If this is not the case, then do not continue to increase the buffer sizes.

    如果不是这样,则不应继续增大缓冲区的大小。

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  • The function in Listing 3 frees any memory blocks in the linked list, then frees the Buffer allocated by newBuffer().

    清单3 中的函数释放链表中的所有内存块,然后释放由 newBuffer()分配的Buffer 。

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  • If you include a precision specifier for a string output (such as "%.10s"), then you can protect against buffer overflows by specifying the maximum length of the output.

    如果指定字符串输出的精确指定符(比如%. 10s),那么您就能够通过指定输出的最大长度来防止缓冲区溢出。

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  • The root-level template works the same as that in the scatter plot example, rendering instructions for the elements and then calling showpage to render the contents of the graphics buffer.

    root - level模板的工作原理与散点图示例中的工作原理相同,它将呈现元素的指令,然后调用showpage以呈现图形缓冲的内容。

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  • The string passed into printk is then copied into the kernel log buffer using a special function that manages the bounds of the ring (emit_log_char).

    这个字符串会被传递给printk,然后它会被一个管理缓冲边界(emit_log_char)的特殊函数复制到内核日志缓冲区中。

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  • The SPU (a) queues a DMA PUT to transmit the contents of buffer #1 and then (b) queues a DMA GETB to execute after the PUT to refill the buffer with the next portion of data from main memory.

    SPU (a) 对DMAPUT 进行排队来传输一号缓冲区的内容,然后 (b) 对 DMAGETB 进行排队,从而在 PUT之后用主内存中的下一部分数据重新填充这个缓冲区。

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  • In Listing 1, I set up libtiff and create a simple buffer that contains an image I can then write out to disk.

    在清单1中,我设置了libtiff并创建一个简单的缓冲区,使之包含我稍后可以写到磁盘上的图像。

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  • The final code block then reformats the assignment lines, by iterating through the original buffer line Numbers (linenum) and through each line in the lines list, in parallel.

    最后的代码块同时遍历原来的缓存行号(linenum)和行列表中的每个行,以重新格式化赋值行。

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  • It will then copy it into its buffer, perform the conversion, and copy it back. Here is the SPE code (enter as convert_dma_main.s).

    它随后会将其复制到其缓冲区,执行转换任务再将其复制回来。

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  • You'd have to write a handler to build what amounts to an in-memory buffer to keep up with what's already been read; then you'd need some code to read ahead as well.

    所以,必须要编写一个相当于内存缓冲器的处理程序来记录已读的内容,也同时需要编写一些代码进行提前读。

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  • It then fills the area with a mapping, which is an image buffer used to color up the painting area of each stroke.

    然后,它使用一个映射填充该区域,这个映射是用于对每个笔触的绘图区域着色的图像缓冲区。

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