Now activate and show the texture layer.
现在激活和显示纹理层。
Hide the texture layer and select the retouching one.
隐藏的纹理层,并选择一个修饰。
Finally, select the Texture layer and adjust the levels as shows in the image below.
最后,选择图片层,调整色阶,设置如下图所示。
Finally, in the Layers window, change the blending mode of the texture layer from Normal to Overlay.
最后,在层窗口,改变混合模式的纹理层从正常的覆盖。
You can, for instance, add a mask to the texture layer for finer control, and paint in black on it to hide parts that are too textured.
您可以,例如,添加一个面具的纹理层的精细控制,并在黑色油漆它隐藏部分过于质感。
With the texture layer selected go to Image>Adjustments>Hue and Saturation. Use 0 for the Hue, 45 for the Saturation and -85 for the Lightness.
确认材质涂层被选中,打开图像面板,调整,色相对比度。色相值0,饱和度45,明度-85。
By setting the texture layers to "Multiply" in the layer blend mode dropdown, I was able to merge the colors and textures with the shading of the clay model base.
通过设置纹理图层的混合模式的“叠加”,就能将颜色和纹理与白模合并在一起。
The resulting smaller bubbles also yield a layer of foam whose texture is rich and creamy.
由此产生的较小的气泡也会让产出一层质地浓郁、像奶油一般的泡沫。
"One skin cycle takes 30 days (for new cells to reach the top layer of skin), so in order to see a real difference in texture, tone, and clarity, you need to use it for more than a month," she says.
因为一次皮肤循环,也就是新细胞抵达皮肤表层的时间,需要30天左右,所以要想看到肤质、光泽度和清透度明显改观,应该坚持使用新品至少一个月。
Larsson's knowledge of the inner workings of the Swedish police, intelligence service and private security companies bring an extra layer of texture and verisimilitude.
拉尔森作品对瑞典警察,情报部门和私人保安公司的内幕的揭露,带来别样的逼真感受。
However, I typically work this stuff in as I am developing the spread which can add another layer of texture to the composition and be used to strengthen the hierarchy of the spread.
但我通常在开始制作扩展图的时候就开始着手这些素材的填充,我们可以对于这个组的这个纹理增加一个新的图层,这样也有助于增强扩展图的层次性。
Melaleuca stone is a sedimentary rock, its texture into layered structure, sandwiching a layer of gray rock between layers, stone Wencheng transverse, resembling the weathered rock erosion.
是沉积岩的一种,其纹理成层状结构,在层与层之间夹一层浅灰岩石,石纹成横向,外形似久经风雨侵蚀的岩层。
Melaleuca stone is a sedimentary rock, its texture into layered structure, sandwiching a layer of gray rock between layers, stone Wencheng transverse, resembling the weathered rock erosion.
千层石是沉积岩的一种,其纹理成层状结构,在层与层之间夹一层浅灰岩石,石纹成横向,外形似久经风雨侵蚀的岩层。
Draw a rectangular selection and fill it with red on a layer above the background texture.
绘制一个矩形选区,填充红色背景纹理之上的一层。
Melaleuca stone is a kind of sedimentary rock texture, layered structure, sandwiching a layer of gray rock between layers, stone Wencheng transverse, resembling the weathered rock erosion.
千层石是沉积岩的一种,纹理成层状结构,在层与层之间夹一层浅灰岩石,石纹成横向,外形似久经风雨侵蚀的岩层。
Draw another polygon on top of the player interface. Repeat Step 36, adding texture and layer styles.
画出另一个多边形上的球员的界面。重复步骤36,增加纹理和层风格。
Paste this texture file on top of the layer stack.
粘贴此层上的纹理文件的堆栈。
Finally an orthographic camera is positioned centered on the two render texture planes. It is set to cull all layers except the stereo layer.
最后,一个正交的相机放置在两个衬着纹理平板的中心,设置用来剔除除了立体层外的所有层。
Add layer texture on top of the ornament.
加层纹理上的点缀。
Open the textile texture having an Indian design on a new layer.
再在新层中打开一幅印第安风格的布纹理图片。
Fill the selection with the Foreground color on texture layer.
纹理层填充前景色选择。
In cycled lithologic sections of argillaceous dolomite and coarse texture algae dolomite, reservoir and non-reservoir alternately appear, which make pores and caves growing along the layer.
储层中泥质白云岩与粗结构藻白云岩韵律性的岩性剖面,纵向上储层与非储层交替出现,孔洞的发育顺层分布,形成同层渗透带;
The correlative analysis between organic matter content and salinity of the surface layer showed significant negative correlation in soils with coarse texture; but not as significant in other cases.
对不同质地土壤有机质含量与表层含盐量进行相关分析表明,表层为轻壤时,土壤有机质含量与表层含盐量具有明显的负相关性。
The soil were divided into five groups of soil, e, g, light clay, heavy loam, medium loam, light loam and sandy soil, using the group of soil texture of plowed layer as the mapping unit.
以耕层土壤质地类别作为制图单位,分为轻粘土、重壤土、中壤土、轻壤土和砂质土五种类型。
For the specular map the fabric areas of the texture are muted the most, the skin area usually gets a very de-saturated cyan-bluish hue and has a layer of noise over the entire specular map.
在高光贴图的布料区域是被大大减弱的,皮肤区域通常用降低饱和度的青蓝色并在全部高光贴图上加一层杂点。
In this paper, a new method to generate the texture image by use of Multi layer feed forward neural network is presented.
提出了一种利用多层前馈神经网络生成纹理图象的新方法。
Name this layer as "water texture" and right-click the layer, select "create clipping mask". Change the blending mode to "Overlay".
命名图层为水图层,点击右键-创建剪贴蒙板,图层模式-叠加。
Create a black square on a new layer between the "tip" and the "lead" and name it "wood texture" (8a).
创建之间的“小费新层一个黑色正方形”和“领导”,并命名为“木材纹理”(8a)条。
A good starting point is to take a clean texture from the 3d Total Textures DVD into Photoshop as a base layer, and then place other grunge (dirt maps) on top.
一个好的起点是从3dtotal的纹理光盘中找一个干净的纹理在PS里作为基础层,然后放置其他的污损贴图在它上面。
The best way is to open a new layer and go crazy with the texture apply it as much as you want then erase the parts that are too much.
最好的办法是打开一个新的层和发疯的纹理适用多达你想,然后抹掉部分是太多了。
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