• The algorithm adopted continuous level of detail for fast rendering, and dynamically generated terrain meshes according to the roughness of terrain and information of the viewpoint.

    采用连续细节层次快速绘制技术,按照地形局部起伏程度用户视点信息动态确定绘制时的地形网格

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  • Some experimental results demonstrate that the algorithm is fast, and can achieve high-quality rendering of PSG .

    实验结果表明算法能够实现点模型快速绘制且绘制效果令人满意。

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  • Based on the standard graphics rendering pipeline, studies have been made in the areas of graphics rendering efficiency and realism: 1 a fast algorithm of line scan-conversion is presented.

    本文针对图形标准渲染管道图形渲染效率图形真实感直线扫描转换、三维线性变换的统一推导和透视校正方面进行了以下研究1提出了直线扫描转换的一种快速算法

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  • Based on the splatting algorithm, an accelerated algorithm is used to pick up the nearest surface volume and realize fast volume rendering.

    在抛雪球法的基础采用提取最近表面方法实现加速

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  • Based on the splatting algorithm, an accelerated algorithm is used to pick up the nearest surface volume and realize fast volume rendering.

    在抛雪球法的基础采用提取最近表面方法实现加速

    youdao

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