He saw a boy in fetters in the dungeons.
他在地牢里看见一个戴着脚镣的男孩。
Teachers will follow me to the dungeons.
老师们跟我一起去地牢。
Yes; the dangerous and mad prisoners are in the dungeons.
有,危险的犯人和发疯的犯人都在地牢里。
Are they for the most part randomly generated like the dungeons?
它们是否也像地下城那样大部分是随机生成的?
While in the dungeons, however, he learned magic from an old, nameless sorcerer.
然而在地牢里,他从一个年迈无名的巫师那里学会了魔法。
Deep in the dungeons is a hidden chamber where mages write their forbidden books.
在地下城深处有一个隐藏的密室中,存放着魔法师书写的魔法禁书。
He imprisoned the hapless blood elf soldiers in the dungeons of Dalaran and sentenced them to death.
他将所有的血精灵士兵监禁在了达拉然的地牢里,并宣判他们死刑。
You get some of the best weapons in the game from the end bosses of the dungeons, but for what purpose?
想想看,你获得了资料片最终boss掉落的最强武器,但这为了什么?
Down in the dungeons, an old wizened dwarf ACTS as croupier, welcoming everyone with a stream of curses.
地下房间里,一个老瘦的矮人是赌场的老板,他欢迎每一个污言秽语的人。
It expands the dungeons hidden beneath Cadwallon, adding two more locations for your characters to explore.
它扩大了Cadwallon地下城中的隐藏房间,新增加了两个玩家角色可以探索的地点。
Expand your exploration of the dungeons of Cadwallon with two new rooms: the Gambling Den and the Scriptorium!
新增加了两个玩家可以探索的Cadwallon的地下城房间:赌场和魔法书屋!
This is often called the Pen and Paper model of role playing games (in reference to the Dungeons and Dragons-style game play).
这种玩法通常被叫做笔和纸模式的角色扮演游戏(指的是Dungeonsand Dragons形式的游戏玩法)。
I've been getting the impression there are more static areas , excluding cities, in the outdoors as opposed to the dungeons.
在我的印象中,除了城市以外,野外场景大多是固定的,这点与地下城相反。
Dumbledore: What happened down in the dungeons between you and Professor Quirrell is a complete secret, so, naturally, the whole school knows.
邓不利多:地下室里你和奎洛教授之间所发生的事情完全是个秘密,所以,很自然地,整个学校都知道了。
When the shepherd was dragged to the dungeons he begged the guards to leave him alone a little while that he might look down into the pit of scythes;
当牧羊人被拖到地牢的时候,他请求卫兵们让他独自呆一小会儿,好让他可以向插满长镰的井里仔细看一看,也许看过之后他就会决定对着国王说“祝您健康”了。
Well, it gets a bit complicated when you take into account all of the dungeons the other four players with whom you are grouped have run in a given day.
事实上,在你找到四个队友大家欢乐的在一个个副本里消磨掉一整天时光这事背后隐藏着一套复杂的队伍匹配算法。
In current MMORPGs, the difficulty of instanced dungeons varies with the playing levels of the characters, but the look, style, and feel of the dungeons does not vary greatly.
当前的MMORPG中,地下城副本的难度随着人物的等级而变,但地下城的外貌、风格和感觉却变化不大。
All the dungeons in Ulduar were built by Titans and will really feel huge, however devs didn't want players to need a mount or anything like that to go through it and tried to keep it small.
所有Ulduar的副本都是由泰坦建造,你会感觉很宏伟。但开发者并希望玩家需要坐骑或者其他东西才能跑完整个副本,并会尽量让副本变得更小一些。
No. There is no facing in the DUNGEONS & DRAGONS Miniatures game. All creatures can see, react, and fight equally well in all directions, so it doesn't matter which direction your miniatures face.
在龙与地下城的战棋游戏中,生物面向何方并不具有任何的影响,所有的生物都可以看见所有方向的敌人,并与之对抗或是战斗,因此不需要介意你的战棋面向何处。
This is Dungeons & Dragons (D&D), the first of the role-playing games.
这是第一个角色扮演游戏“龙与地下城”(D&D)。
Set in the fictional world of Azeroth, it added new playable characters, such as Death Knights, as well as a new territory, Northrend, made up of icy wastelands and perilous dungeons.
在艾泽拉斯魔兽世界中,增加了新角色死亡骑士,以及由冰天雪地和危机四伏的地下城构成的新地图诺森德。
In one of the farthest halls, Dungeons and Dragons merchandise is on sale, and I counted more than one person wearing a sword and a cloak.
最远处的一个大厅在卖龙与地下城的相关商品,我数出不只一个人是披着斗篷佩剑的装束。
This is Dungeons & Dragons (D&D), the first of the role-playing games and the reason for thousands of misspent youths.
这些回忆就是有关“龙与地下城”(D&D)的,它是第一个角色扮演游戏,成千上万人为它浪费青春。
Others searched for hidden dungeons, shouting into air vents and frantically prising up floor tiles in the hope that long-missing relatives might be found underground.
另一些人寻找秘密地牢,他们大声地向通风口呼喊,疯狂地撬开地板,唯一想要做的就是寻找到他们长期失散的亲人。
The overall performance has been improved. This should be noticeable in large islands with many dungeons.
整体性能得到了改善。这应该是显而易见的大岛屿和许多地牢。
The world is much bigger and there are many big dungeons to explore as well.
“世界是更大的”,“有很多大的地牢”,“以及探索。”
The company released Dungeons & Dragons 3rd Edition in 2000, and Dungeons & Dragons 4.0 is scheduled to ship in June.
威世智在2000年发布了龙与地下城的第三版,第四版计划在今年6月发布。
The artists discuss how to create dungeons making a room at a time, and later glueing them together with exits and entrances that interconnect each room.
美工们同时在一起讨论如何构建地下城的每一个房间,以及如何将它们的出入口连接在一起。
The artists discuss how to create dungeons making a room at a time, and later glueing them together with exits and entrances that interconnect each room.
美工们同时在一起讨论如何构建地下城的每一个房间,以及如何将它们的出入口连接在一起。
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