• Like so much of Moore's work, the Time-Life Screen has become so familiar as to disappear into the background texture of 20th-century British urban life.

    就像摩尔其他的雕塑那样,《时间·生命》是如此的为人们所熟知,以至于消融在20世纪英国的市井生活背后。

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  • Some of the objects could be enlarged and spun around on the screen, allowing me to study curves and texture in minute detail — the next best thing to being able to pick up the items.

    有些物品的图片可以在屏幕上放大旋转,让我能够从极其细微的角度仔细研究那些作品的弯曲形状和材料质地——其好处仅次于能把这东西拿起来观摩。

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  • When a texture is rendered to the screen at a larger size than it was created we say is has been magnified.

    当一个纹理渲染以大于原先的尺寸渲染到屏幕上去,我们说它被放大了。

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  • This builds a screen-sized depth texture.

    这生成一个屏幕尺寸的深度纹理。

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  • So that the screen showing a bright transparent crystal texture.

    使画面呈现出水晶般亮丽的透明质感。

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  • How would I tile a section of a texture in screen space?

    我怎么会瓦一段在屏幕空间的纹理?

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  • Linen screen a special effect half-tone screen giving a linen texture to the picture.

    布纹网片特别效果的半色调网片,它使图片有着麻布纹理。

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  • Of course, elements on a screen don't have real texture, but they can have the appearance of it.

    当然,在屏幕上的元素没有真正的纹理,不过它们可以具有纹理的外表。

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  • GrabPass grabs the contents of the screen into a texture, for use in a later pass.

    抓取屏幕内容并转换成纹理,可以给之后的pass使用,用来做特效最好了。

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  • The application of Tan Wei 16000000 color TFT digital color LCD screen, delicate texture and pleasing to the eye, descriptive quality, full 180 degree as the visual angle.

    ※施坦威1600万色TFT数码彩色液晶显示屏,细腻质感悦目,纤毫毕现,180度全视可视角度。

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  • Re-compile the code and ensure that a texture mapped triangle does appear on your screen.

    重新编译并运行代码,确保屏幕上出现一个带纹理的三角形。

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  • Texture tiles are requested by the client in an order determined by the number of screen pixels affected by texture tiles, so that texture tiles which affect.

    客户端对纹理切片请求是按照各个纹理切片所影响的屏幕像素点数目顺序依次进行的,因此首先传输的就是那些影响屏幕像素点数目最多的纹理切片。

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  • A first situation in which you should recreate your impostor texture is if the screen-space bounding rectangle changes size.

    第一种情形是当你屏幕空间的包围矩形改变大小的时候,需要重新创建视点替用特效纹理。

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  • A first situation in which you should recreate your impostor texture is if the screen-space bounding rectangle changes size.

    第一种情形是当你屏幕空间的包围矩形改变大小的时候,需要重新创建视点替用特效纹理。

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