• The color texture modeling which uses sine function was built.

    利用正弦函数的变化规律对植物表面颜色纹理进行模拟。

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  • The following tutorials include tutorials about modeling, texture, lighting and animation... etc.

    以下教程包括有关建模、纹理、照明和animation…etc教程。

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  • Texture is the concept often used in the field of computer vision and reality modeling, and has very important application values.

    纹理是计算机视觉和真实感造型领域常常使用的概念,有着非常重要的应用价值。

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  • Thc display of modeling objects, texture, plants, roads and Bridges on the terrain surface is effected.

    并在地表实现地物造型、纹理、植被及道路、桥梁的显示。

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  • Based on the modeling of the sky, two improved methods were proposed: rotate the coordinate system of the sphere, and modify the coordinate of the texture.

    针对于天空的建模,提出了两种改进方法:旋转球面坐标系法和修改纹理坐标法。

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  • Combining with the procedure of facial modeling, the thesis improves the texture mapping method of WON-SOOK LEE.

    结合特定人脸建模过程,分析并改进了WON -SOOKLEE纹理贴图方法。

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  • This article focuses on the techniques of configuration modeling, texture mapping, and builds a 3d model named "virtual residential district".

    重点对几何形态建模、纹理映射建模等技术进行了较为详细的论述,并建成了“虚拟小区”3维视景模型。

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  • With the algorithm of emboss bump mapping, the bumped text texture is implemented and can substitute for text created by modeling.

    运用浮雕凸凹纹理映射算法,实现具有凸凹感的文本纹理,可以替代真实的文本造型。

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  • The study is mainly focused on the system interface among digital photogrammetry, GIS and Virtual reality, 3D modeling, ; texture making and virtual environment design.

    着重研究解决了全数字摄影测量系统、GIS与虚拟现实系统之间的数据接口问题,三维建模,纹理制作及虚拟环境生成等问题。

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  • This paper mainly discussed the property of material texture for ornamental sculpture and its influence for modeling. It also probes the application and development of material texture.

    主要阐述装饰雕塑的材质肌理的特性及其对整个造型的影响。探讨材料肌理的应用与开发。

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  • In the movement modeling, the paper proposes a method used as describing the phenomenon of object movement, that is, using texture mapping method to describe the collision response of object.

    在运动建模中,提出了一种用来描述物体运动现象的方法,即用纹理映射法来描述物体的碰撞响应。

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  • The 3d scene modeling and texture mapping are key technologies on the development of vehicle driving simulator system.

    三维场景的建模和纹理映射是汽车驾驶模拟器系统开发中的关键技术。

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  • In Chapter 4 we constitute the dynamic IR scene by combining scene geometry modeling with IR texture images. In this way the complexity of IR scene is reduced.

    本文第四章采用了场景几何造型和红外纹理图像混合的简化方法来进行红外动态场景的建模。

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  • In this paper, an effective image-based modeling method on the lunar surface ve is proposed, which utilizes the multi-resolution geometric modeling and the multi-texture mapping technique.

    本文以基于图像建模技术为基础,采用多分辨率建模技术和多重纹理映射技术,提出了一种高效的对月面虚拟环境进行建模的方法。

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  • Three-dimensional modeling is an essential task in 3d GIS, and its speed depends on the speed of capturing texture to some extent.

    三维建模是3dGIS中一项基本任务,其速度在一定程度上取决于纹理获取的速度。

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  • Before I jump into modeling a game character I need to consider my polycount budget, mesh topology, any rigging issues and my texture limits.

    而在制作游戏角色模型前我们还需要考虑模型预计的面数、模型拓扑、装备摆放和贴图大小。

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  • The texture of the brushwork is an important means of performance for oil painting in Modeling and language forms.

    运笔是油画造型语言形式美的重要表现手段。

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  • The texture of the brushwork is an important means of performance for oil painting in Modeling and language forms.

    运笔是油画造型语言形式美的重要表现手段。

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