The system maintains a single system message queue and one thread-specific message queue for each GUI thread.
系统有一个系统队列,然后每个GUI线程有一个属于自己的队列。
Installs a hook procedure that records input messages posted to the system message queue. This hook is useful for recording macros.
安装一个钩子子程来记录传递给系统消息队列的输入消息。该钩子对记录宏很有用。
Installs a hook procedure that records input messages posted to the system message queue. This hook is useful for recording macros.
安装一个钩子子程来记录传递给系统消息队列的输入消息。该钩子用来记录宏很有用。
EVENTMSG structure contains information about a hardware message sent to the system message queue. This structure is used to store message information for the JournalPlaybackProc callback function.
该结构包含有关于硬件的消息,该消息被发送给系统的消息队列。该结构用来为。
This system sends a request message into a particular MQ queue and expects the response to this request in a separate response queue.
此系统将请求消息发送到特定的MQ队列中,并且期望在单独的响应队列中获得该请求的响应。
The JMS client can optionally control this transaction explicitly, such as to coordinate receiving a message from one queue with sending a message on another queue in the same messaging system.
JMS客户端可以任意的显式控制该事务,比如在同一个消息传递系统中,协同处理从一个队列接收消息和向另一个队列发送消息。
A typical message broker system will often be processing multiple requests from the same stream or queue in a parallel, asynchronous manner.
典型的消息代理系统经常将以异步方式处理来自相同流或并行队列的多个请求。
If we're arguing that this system needs to be usable by 10-line PHP scripts, then a poorly implemented outgoing message queue is par for the course.
如果我们声称只需10行PHP脚本就可让系统可用,那么这一过程只能得到一个实现拙劣的输出消息队列。
You will be developing a Point to Point (P2P) message based system, which allows messages to be exchanged between the producer and the consumer through a channel called a queue.
您将开发一个基于点到点(Point to Point (P 2 P))消息的系统,该系统使消息能够通过一个名为队列的通道在生产者和消费者之间进行交换。
System a: Generates an event by putting a message on an WebSphere MQ queue.
系统A:通过在WebSpheremq队列上放置消息来生成事件。
The message Sender will then await acknowledgement - a confirmation or rejection from the external system - to decide if it will move the message onto the success or reject queue.
Messagesender会等待回执(来自外部系统的确认或拒绝),以决定将消息移动到成功队列还是拒绝队列中。
This behaviour implies that any queue on the system can be written into by publishing a message to the default direct exchange with it’s routing-key property being equal to the name of the queue.
这个特点告诉我们,在系统中,任意队列都可以和默认的direct交换器绑定在一起,只要其routing-key等于队列名字。
To read the message from the queue (which in this case ultimately involves reading from the file system since we use the JNDI identifier for the file system), use the code in Listing 11.
要从队列中读取消息(在本例中最终涉及到从文件系统中读取数据,因为我们使用文件系统的JNDI标识符),使用清单11中的代码。
If the message was removed from the queue and then the system failed without updating the database, this system is inconsistent.
如果一条消息已经从队列中被删除,而系统没有更新与此消息相关的数据库中的记录,那么这种系统是不一致的。
The WebSphere MQ system queue SYSTEM.BROKER.TIMEOUT.QUEUE (defined when a message broker is created) is used to store the messages currently delayed.
WebSphereMQ系统队列 SYSTEM.BROKER.TIMEOUT.QUEUE(在消息代理创建时定义的)用于存储当前延迟的消息。
Guided by the approach and supported by the commercially available JMS and Message Queue service, a dynamic supply chain management system for an electronics manufacturing corporation is implemented.
给出了基于JMS消息服务以及消息队列服务的具体实现。该方法在某企业的动态供应链管理系统中得到了实际应用。
Instead, it places all mouse and keyboard input from the user into a message queue, along with messages posted by the system and other applications.
代替的是,它把来自用户的鼠标与键盘输入放入到一个消息队列,连同系统与其它应用程序所发送的消息放在一起。
Brings forward the method of citing message queue by descriptor and carries it out successfully in the applicant system.
提出了用描述字的方式引用分布式消息队列的方法并成功地实现。
The system sends a WM_PAINT message to a window whenever its update region is not empty and there are no other messages in the application queue for that window.
该系统发送一个WM_PAINT消息到一个窗口时,它的更新区域不为空,并在该窗口的消息队列中没有其他消息。
The system creates a thread's message queue when the thread makes its first call to one of the USER or GDI functions.
所有线程刚生成时都是没有消息队列的。当线程第一次调用特定的函数时,消息队列就被创建了。
The system creates a thread's message queue when the thread makes its first call to one of the USER or GDI functions.
所有线程刚生成时都是没有消息队列的。当线程第一次调用特定的函数时,消息队列就被创建了。
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