To solve this problem, we create a wrapper around Skia's SkDevice (an object representing a low-level drawing surface) which we call PlatformDevice.
为了解决这个问题,我们包装了Skia的SkyDevice(代表底层绘制表面的对象)并把它叫做PlatformDevice。
To solve this problem, we create a wrapper around Skia's SkDevice (an object representing a low-level drawing surface) which we call PlatformDevice.
为了解决这个问题,我们包装了Skia的SkyDevice(代表底层绘制表面的对象)并把它叫做PlatformDevice。
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