The scientists say this mirrors computer simulations where test subjects respond much faster to approaching visual stimuli when those objects are on a trajectory lined up with their heads.
科学家们说,这反映在计算机模拟上,当物体处于和头同一条线的轨迹上,测试对象对于处理视觉刺激能做出更快的反应。
The researchers then went on to test the participants by two other methods, this time to measure the capacity to learn associations between visual and auditory stimuli.
研究人员接着用另外两种方法测试参与者,这一次是测量学习视觉刺激与听觉刺激之间联系的能力。
To find out, they took samples of DNA from about 100 people and then subjected these people to what is known as the dot-probe paradigm test to see how they reacted to different stimuli.
为了找出答案,他们采集了大约100人的DNA样品,然后对这些人进行所谓的点探测任务实验,以便观察他们对不同刺激的反应。
The VEP with optimal stimuli and threshold stimuli were recorded, then the relational universal test chart was analyzed statistically.
结果视觉诱发电位的最佳刺激视角和阈刺激视角与主观视力水平存在显著相关。
Conclusion Being objective, frequency-specific, ASSR to multiple simultaneous stimuli is proven to be an alternative test for guinea pigs.
结论:同步多频听觉稳态诱发电位测试具有频率特异性、客观的特点,可以作为豚鼠听力测试的备选方法。
Conclusion Being objective, frequency-specific, ASSR to multiple simultaneous stimuli is proven to be an alternative test for guinea pigs.
结论:同步多频听觉稳态诱发电位测试具有频率特异性、客观的特点,可以作为豚鼠听力测试的备选方法。
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