• I'll start with a general description of the decisions any language designer must consider within a typing model, focusing on the controversial decision of static versus dynamic typing.

    我首先简要介绍任何语言设计者在类型模型中必须考虑的一些决策,着重介绍静态类型和动态类型的一些不同的决策。

    youdao

  • The caveats of duck typing in a static language.

    在静态语言中使用duck类型的限制。

    youdao

  • With OCaml, you pay minimal overhead for your static typing because the language is type inferred.

    使用OCaml时,静态类型导致的开销很小,因为这种语言是类型推断式的。

    youdao

  • Haskell is quite possibly the most extremely limiting language in common use: there is one way to do everything, mathematically pure functional programming. You have strong, expressive static typing.

    通常情况下,Haskell可能是限制最严格的语言:一种方式可以做所有的事情,这就是数学上纯函数式语言。

    youdao

  • Haskell is quite possibly the most extremely limiting language in common use: there is one way to do everything, mathematically pure functional programming. You have strong, expressive static typing.

    通常情况下,Haskell可能是限制最严格的语言:一种方式可以做所有的事情,这就是数学上纯函数式语言。

    youdao

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