• It lets you effectively add a state-machine column to your database.

    它使您可以有效地将一个状态机列添加到数据库中。

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  • A state machine awaits operations to transition from one state to another.

    状态机等待操作从一个状态转换到另一个状态。

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  • In this case, my state machine should remember two different states.

    在本例中,我的状态机应该记忆两种不同的状态。

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  • There is another interesting side to emulating all the references of your state machine.

    在模拟状态机中的所有引用时,另一个方面也非常重要。

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  • This is unacceptable, since the business state machine would be stuck processing the operation.

    这是无法接受的,因为业务状态机需要不停地处理操作。

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  • A dialog opens asking in which folder the state machine should be placed.

    将随即打开一个对话框,询问应将状态机放置在哪个文件夹中。

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  • Next, I build a state machine, step by step.

    接下来,我将逐步构建一个状态机。

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  • In this example, we implement a simplified order process using a state machine.

    在本示例中,我们使用状态机实现一个简化订单流程。

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  • This state machine has three states and two transitions.

    此状态机有三种状态和两种转换。

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  • The data supplied with each request operation sent to a business state machine must carry enough information to identify which state machine instance should be the recipient of the data.

    与发送给业务状态机的每个请求操作一起提供的数据必须提供足够的信息,以确定哪个状态机实例应当是该数据的接收者。

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  • You used the finite state machine pattern to design this behavior.

    我们使用有限状态机模式设计了这种行为。

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  • A state machine basically consists of states with transitions between them.

    状态机主要由状态和状态之间的转换构成。

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  • Since this is where the state machine starts, every state machine must have exactly one initial state.

    由于这是状态机启动的位置,因此每个状态机均必须有一个确切的初始状态。

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  • The following simple example is a case when you need a state machine.

    下面这个简单的例子说明了需要使用状态机的情况。

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  • At this point, I have a simple working state machine.

    现在,我具有一个可简单运行的状态机。

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  • The following example shows how to build a state machine.

    以下的示例展示了如何构建一个状态机。

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  • Use the state machine implementation if the process logic is event driven.

    如果流程逻辑为事件驱动的,则使用状态机实现。

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  • Also consider whether you even need a state machine.

    还请考虑您是否需要使用状态机。

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  • Here, the converged application tracks and manages each call as a state machine.

    这里,聚合应用程序跟踪和管理每个会话,将其作为一个状态机。

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  • The finite state machine pattern used to design this behavior makes its logic transparent.

    设计此行为所用的有限状态机模式使逻辑清晰透明。

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  • My understanding of the state machine is evolving.

    我对状态机的理解在不断演变。

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  • Escalations are like timers in a business state machine.

    升级就像业务状态机中的计时器。

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  • This means that, when this state is entered, the state machine stops running.

    这意味着,在进入此状态时,状态机将停止运行。

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  • This transition must have an operation, since the correlation for the state machine must be set when the state machine instance is created.

    此转换必须有一种操作,因为在创建状态机实例时必须为状态机设置关联。

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  • I'm closing in on a working state machine.

    我得到了一个能正常运行的状态机。

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  • A convenient place to put the state machine code.

    能够方便放置状态机代码的位置。

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  • See Figure 4 for the lifecycle state machine.

    生命周期状态机请参见图4。

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  • Complex business logic simulation with runtime variable state machine.

    包含运行时变量状态机的复杂业务逻辑模拟。

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  • Every regular expression is logically equivalent to a state machine, and the parser of every regular expression implements a state machine.

    逻辑上,每个规则表达式都等价于一个状态机,而每个规则表达式的语法分析器都实现这个状态机。

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  • How the state machine responds to a given event depends on the current state of the state machine.

    状态机如何响应一个给定事件取决于该状态机的当前状态。

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