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  • The splash screen is an image that appears while the application is loading.

    闪屏是应用程序加载时出现的一个图片。

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  • By default, your example RCP application came with a simple bitmap-based splash screen.

    默认情况下,示例RCP应用程序附带了一个基于位图的简单闪屏。

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  • Each time the Application Manager is initiated a splash screen appears, as shown in Figure 5.

    每次启动应用程序管理器时,出现一个闪屏,如图5所示。

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  • Progress bar and Progress message are used to indicate the process status on the splash screen.

    进度条和进度消息用于表示splash Screen的进程状态。

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  • Show and hide the applications splash screen.

    显示和隐藏应用程序启动画面。

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  • The splash screen is displayed in the center of the screen.

    启动显示画面显示在萤幕中央。

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  • Update the splash screen with status information as the application starts.

    应用程式启动时,以状态资讯更新启动显示画面。

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  • If there is no hard disk and operating system failures, then we can see the splash screen.

    如果硬盘和操作系统并无故障,接下来我们就可以看到启动画面了。

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  • You cannot include placeholder text in the splash screen that is later added by your code.

    在要于稍后加入程序码的启动显示画面中,不能够包含预留位置文字。

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  • In my case, it took about 10-15 seconds to load out from the Unity's default splash screen!

    在这个案例中,从Unity默认启动画面开始,它大约花了10 - 15秒完成加载!

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  • The splash TAB allows you to optionally configure a splash screen for your product (see figure 11).

    splash选项卡允许可选地配置产品的闪屏(splash screen)(参见图11)。

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  • If application has a splash screen defined and it is open, this method closes the splash screen.

    如果应用程序定义了初始屏幕并且初始屏幕处于打开状态,则此方法关闭初始屏幕。

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  • For example, you need to put the splash screen file for Simplified Chinese into <plugin-root>/nl/zh/CN.

    例如,需要把用于简体中文的闪屏文件放在 <plugin-root>/nl/zh/CN。

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  • If the application has a splash screen defined and it is open, this method closes the splash screen.

    如果应用程序定义了一个初始屏幕,并且该屏幕已打开,则此方法关闭该初始屏幕。

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  • With a splash screen for every category, users have to click through many extra pages to see all the products.

    如果每个类目页面都用这种设计,用户就必须点过很多多余的页面才可以看到所有的产品。

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  • Once the splash screen has disappeared, the main window for the Application Manager is displayed, as shown in Figure 6.

    一旦闪屏消失,应用程序管理器的主窗口就显示出来,如图6所示。

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  • For example, when you launch Eclipse, you get a simple splash screen that says Eclipse and shows loading plug-in progress.

    例如,在启动Eclipse时,您将看到一个显示Eclipse及加载插件进度的简单闪屏。

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  • To provide different splash screens according to languages in a multilingual application, you need to follow the splash screen path rules.

    要想在一个多语言的应用程序中根据不同的语言提供不同的闪屏,需要遵循闪屏的路径规则。

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  • It dramatically reduces compilation time if, for example, you modify version info, runtime settings, resource files, icon/splash screen, etc.

    例如,当你修改版本信息、运行时设置、资源文件、图标/启动画面等时,它会极大地降低编译时间。

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  • As much as possible, avoid displaying a splash screen or other startup experience. It's best when users can begin using your app immediately.

    因此,要尽可能地避免展现一个启动页或其它启动体验。让用户立即用上你的应用是最好的。

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  • Avoid displaying an About window, a splash screen, or providing any other type of startup experience that prevents people from using your application immediately.

    避免显示“关于”窗口,版权协议屏幕,或任何其他妨碍用户立即使用你的应用程序的启动体验。

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  • The UI elements that need globalization include menu, toolbar, dialog, splash screen, welcome page, plug-in and product information, and the standard Eclipse UI elements.

    需要进行全球化的UI元素包括菜单、工具栏、对话框、闪屏、欢迎页面、插件和产品信息,以及标准的Eclipse UI 元素。

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  • This article introduced the globalization (G11N) implementation of toolbar, menu, dialog, splash screen, welcome page, product information, and standard Eclipse UI elements.

    本文介绍了工具栏、菜单、对话框、闪屏、欢迎页面、产品信息和标准的EclipseUI元素的全球化(G11N)实现。

    youdao

  • This article introduced the globalization (G11N) implementation of toolbar, menu, dialog, splash screen, welcome page, product information, and standard Eclipse UI elements.

    本文介绍了工具栏、菜单、对话框、闪屏、欢迎页面、产品信息和标准的EclipseUI元素的全球化(G11N)实现。

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