The algorithm firstly detects the sphere and possible location of a face through integration projection and then realizes the precise location of the face within the sphere.
该算法利用积分投影法预测人脸可能的范围与位置,然后在限定的范围内采用模板匹配的方法定位人脸,从而实现了快速且可靠的人脸定位。
In this paper, a displacement mapping algorithm based on sphere ray-tracing is introduced.
文章提出了一种基于球形光线追踪的位移贴图算法。
Principal directions of a rotational surface were mapped to Gaussian sphere in the algorithm, and principal direction Gaussian image(PDGI) was generated.
该算法对旋转面主方向映射到高斯球面,生成主方向高斯图像(PDGI)。
This paper focuses on the traditional detection techniques in MIMO systems, especially BLAST algorithm, and then studies the sphere decoding algorithm.
重点研究了MIMO系统传统检测技术,尤其是BLAST算法,其次还研究了球形译码算法。
We propose a collision detection algorithm based on combination of Sphere and OBB: S-OBB.
针对旋转曲面场景提出一种基于综合包围盒技术快速光线跟踪算法。
This paper gives some methods of constructing sphere domains and activating functions based on the analysis of covering algorithm. Some instances show the ability of the covering models.
文章在对交叉覆盖算法分析的基础上,提出了几种球形领域和特征函数的构造方法,并通过实例对各种模型的分类能力进行比较。
The result presents that when LAS-CDMA system using 16QAM modulation under AWGN channel, the error probability of sphere decoding goes to theory error probability of ML algorithm.
介绍了球译码算法的工作原理,给出了算法流程;研究结果表明AWGN信道下LAS-CDMA系统使用16QAM调制时,球译码算法差错率趋近于使用基于ML算法的理论差错概率。
VB-ERL localization algorithm is proposed based on the hyper-sphere intersection mechanism.
基于超球面交叉机制,提出了VB-ERL节点定位算法。
The algorithm determines the end compensation point dynamically in a hierarchical bottom up manner, so the compensation sphere is confined and compensation costs are reduced.
该算法针对活动的恢复策略进行层次式的向上规约处理,动态确定补偿终止点,可有效减小补偿域。
However, the exist sphere decoding algorithm can not solve the system where there are more transmit antennas then the receive antennas.
但是常规球形解码算法不能解决发送天线大于接收天线的问题。
In this thesis, a practical sphere-decoding algorithm is proposed.
在此篇论文中,我们提出了一种较实用的球体解码演算法。
The focal length of camera is estimated efficiently by using the algorithm of equidistant matching, images are warped to the surface of sphere whose radius equals to the focal length of camera.
使用等距离匹配算法计算相机的焦距,以相机焦距作为球体半径,将照片图像投影至球面上。
Again we analyze RCS of the conductor sphere (3d), and some techniques in the application of FMM are presented. So the algorithm has been optimized.
又以导体球(三维问题)为例,用FMM分析并计算了导体球的RCS,并提出了运用FMM中的一系列技巧,对算法进行了优化。
Last, for the problem that the high decode complexity of space-frequency code, detailed steps of sphere decode algorithm is provided.
最后针对空频码解码采用最大似然译码复杂度较高的问题,给出了球形译码算法的详细步骤。
Last, for the problem that the high decode complexity of space-frequency code, detailed steps of sphere decode algorithm is provided.
最后针对空频码解码采用最大似然译码复杂度较高的问题,给出了球形译码算法的详细步骤。
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