Reduces all spell damage taken by 2%.
减少受到的所有魔法伤害2%。
Flametongue Weapon: Now has a passive spell damage.
火舌武器:现在有一个被动的法术伤害效果。
Scroll of Black Magic gives spell damage + 30 instead of + 10.
滚动的黑色法术给予法术伤害+30,而不是10。
Judgement now affects all spell damage instead of just Holy damage.
十字军审判现在影响所有法术伤害而不仅是神圣伤害。
Increases spell damage and healing by up to 5% of your total Spirit.
加你的法术伤害和治疗效果你精神总值的5%。
Use: Increases frost spell damage by up to 55 for 60 min. Battle Elixir.
使用:使你的冰霜法术伤害提高最多55点,持续1小时。战斗药剂。
Flametongue totem is now a flat spell damage totem. All ranks have been modified.
火舌图腾现在是一个法伤图腾,所有等级都得到调整。
The Warlock ability Nether Protection will reduce spell damage by 30% instead of 60%.
术士的虚空防护技能将减少法术伤害30%,以前为60%。
A level 1 Crowstorm, with no AP, deals 840 unmitigated spell damage over its duration.
一个1级的乌鸦风暴,即使没有法术强度的加成,也可以达到840点理论伤害。
Use: Increases spell damage caused by Shadow, Fire and Frost spells by up to 80 for 120 min.
使用:使玩家的暗影、火焰和冰霜类法术效果所造成的伤害提高最多80点,持续2小时。
Shuffle from the Wheel of Misfortune does not shuffle spellbooks, so spell damage is not lost.
从不幸的轮洗牌不洗牌的魔法书,所以法术伤害不丢失。
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
使你的法术伤害提高1%,攻击性法术的致命一击几率提高1%。
Runed Bracers reduce spell damage by 33% and grant 25% Evasion as well (Evasion does not stack).
遭受的魔法伤害降低33%,并提供25%的闪避(闪避效果无法叠加)。
Equip: your spell critical strikes have a chance to increase your spell damage by 175 for 15 SEC.
装备:你的法术致命一击有机会提高你的法术伤害,最多175点,持续15秒。
Mage - Your spell critical strikes have a 50% chance to grant you 130 spell damage for 5 seconds.
法师-所有法术的爆击都有50%几率给予你130点法伤。效果持续5秒。
Fixed a bug where upgrade from the Wheel of Misfortune was giving spell damage + 10 instead of + 5.
修正了一个错误,升级从不幸的车轮给拼写伤害+10,而不是5。
The spell damage coefficient of lightning bolt and chain lightning spells has been slightly reduced.
闪电箭和链的魔法伤害加成系数少量减少。
Ice spell damage increased by 50% during battle. Amount of summoned Water Elementals increases by 50%.
战斗中,所有冰系魔法伤害增加50%。所有水元素召唤魔法招出的元素数量增加50%。
To make the endless mode more balanced, vitality is now capped at 200 and spell damage is capped at 50.
使无休止的模式更平衡,活力现在上限为200和法术伤害上限为50。
Mana Shield: This spell will now get a percentage of the mage's bonus to spell damage as an additional effect.
法力护盾:此法术的效果现在额外以百分比享受法师的法术伤害加成。
Drain mana now scales slightly with Shadow spell damage, but the base amount of mana drained has been reduced.
吸取魔法现在享受些许(不知道这个些许怎么计算,囧)暗影伤害加成,但是魔法吸取的基础值已经降低了!
Each additional point in Improved Frostbolt and Improved Fireball will now reduce the mage's spell damage and intellect by 25%.
每一点强化冰箭与强化火球天赋将减少法师25%的法伤和智力。
The Orb Whisperer (25 player) - Defeat the Blood Council without anyone in the raid taking more than 22,000 spell damage in a single hit.
宝珠低语者(25人模式)-在没有任何团队成员受到超过22,000点的单体法术伤害的情况下,击败鲜血议会。
With that advantage, Flash Heal and Greater Heal become viable casts, and thus the points spent to increase Spell Damage, Mana, and Spirit.
有了这个优势,快速治疗,强效治疗成为可行的读条法术,因此,提高法术能量,法力值和精神是必要德。
Ice Barrier gains additional benefit from spell damage bonuses. However, the base absorb values of ranks 5 and 6 have been reduced. (Source)
寒冰护甲将获得更多的法伤提成,同时第5级、第6级寒冰护甲的基础吸收伤害被降低。
Power Word: Shield now gains additional benefit from spell damage and healing bonuses. Base absorb values of ranks 10, 11 and 12 have been reduced.
真言术:盾现在受到更多的治疗效果加成,10,11,12级真言术:盾的基础吸收伤害将减少。
Elemental Oath: In addition to existing effects, now increases spell damage done by the Shaman by 5/10% while Elemental Focus Clearcasting is active.
元素之誓:除了已有的效果之外,当元素集中(节能施法)效果存在时,还增加萨满的法术伤害5/10%。
Incarnation for Balance transforms the Druid in to the Chosen of Elune Form, which currently increases spell damage done and Solar and Lunar energy generated.
平衡德的「具现」会将德鲁伊转变为「伊露恩之选」形态,目前设定为可增加法术伤害,以及增加日能与月能的生成。
For example, while Seal and Judgement of Righteousness scale far better with spell damage, the base damage values of Seal and Judgement of Vengeance are a lot higher.
比如,正义审判和圣印从法伤中获得的收益更大。复仇圣印和审判的基础伤害更高。
For example, while Seal and Judgement of Righteousness scale far better with spell damage, the base damage values of Seal and Judgement of Vengeance are a lot higher.
比如,正义审判和圣印从法伤中获得的收益更大。复仇圣印和审判的基础伤害更高。
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